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https://github.com/osukey/osukey.git
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Merge remote-tracking branch 'upstream/master' into reset-test-storage
This commit is contained in:
@ -1,146 +1,15 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Timing;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Screens.Edit;
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using osu.Game.Screens.Edit.Compose.Components.Timeline;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Tests.Visual.Editor
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{
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[TestFixture]
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public class TestSceneTimelineBlueprintContainer : EditorClockTestScene
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public class TestSceneTimelineBlueprintContainer : TimelineTestScene
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{
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(TimelineArea),
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typeof(Timeline),
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typeof(TimelineButton),
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typeof(CentreMarker)
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};
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[BackgroundDependencyLoader]
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private void load(AudioManager audio)
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{
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Beatmap.Value = new WaveformTestBeatmap(audio);
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var editorBeatmap = new EditorBeatmap((Beatmap<HitObject>)Beatmap.Value.Beatmap, BeatDivisor);
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Dependencies.Cache(editorBeatmap);
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Dependencies.CacheAs<IBeatSnapProvider>(editorBeatmap);
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Children = new Drawable[]
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{
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new FillFlowContainer
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{
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(0, 5),
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Children = new Drawable[]
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{
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new StartStopButton(),
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new AudioVisualiser(),
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}
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},
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new TimelineArea
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{
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Child = new TimelineBlueprintContainer(),
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.X,
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Size = new Vector2(0.8f, 100)
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}
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};
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}
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private class AudioVisualiser : CompositeDrawable
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{
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private readonly Drawable marker;
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[Resolved]
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private IBindable<WorkingBeatmap> beatmap { get; set; }
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[Resolved]
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private IAdjustableClock adjustableClock { get; set; }
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public AudioVisualiser()
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{
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Size = new Vector2(250, 25);
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InternalChildren = new[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Alpha = 0.25f,
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},
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marker = new Box
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{
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RelativePositionAxes = Axes.X,
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RelativeSizeAxes = Axes.Y,
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Width = 2,
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}
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};
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}
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protected override void Update()
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{
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base.Update();
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if (beatmap.Value.Track.IsLoaded)
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marker.X = (float)(adjustableClock.CurrentTime / beatmap.Value.Track.Length);
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}
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}
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private class StartStopButton : OsuButton
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{
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private IAdjustableClock adjustableClock;
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private bool started;
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public StartStopButton()
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{
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BackgroundColour = Color4.SlateGray;
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Size = new Vector2(100, 50);
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Text = "Start";
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Action = onClick;
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}
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[BackgroundDependencyLoader]
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private void load(IAdjustableClock adjustableClock)
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{
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this.adjustableClock = adjustableClock;
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}
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private void onClick()
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{
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if (started)
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{
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adjustableClock.Stop();
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Text = "Start";
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}
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else
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{
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adjustableClock.Start();
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Text = "Stop";
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}
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started = !started;
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}
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}
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public override Drawable CreateTestComponent() => new TimelineBlueprintContainer();
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}
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}
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32
osu.Game.Tests/Visual/Editor/TestSceneTimelineTickDisplay.cs
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32
osu.Game.Tests/Visual/Editor/TestSceneTimelineTickDisplay.cs
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@ -0,0 +1,32 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Game.Screens.Edit.Compose.Components;
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using osu.Game.Screens.Edit.Compose.Components.Timeline;
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using osuTK;
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namespace osu.Game.Tests.Visual.Editor
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{
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[TestFixture]
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public class TestSceneTimelineTickDisplay : TimelineTestScene
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{
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public override Drawable CreateTestComponent() => new TimelineTickDisplay();
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[BackgroundDependencyLoader]
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private void load()
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{
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BeatDivisor.Value = 4;
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Add(new BeatDivisorControl(BeatDivisor)
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{
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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Margin = new MarginPadding(30),
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Size = new Vector2(90)
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});
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}
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}
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}
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148
osu.Game.Tests/Visual/Editor/TimelineTestScene.cs
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148
osu.Game.Tests/Visual/Editor/TimelineTestScene.cs
Normal file
@ -0,0 +1,148 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Timing;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Screens.Edit;
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using osu.Game.Screens.Edit.Compose.Components.Timeline;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Tests.Visual.Editor
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{
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public abstract class TimelineTestScene : EditorClockTestScene
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{
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(TimelineArea),
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typeof(Timeline),
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typeof(TimelineButton),
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typeof(CentreMarker)
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};
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protected TimelineArea TimelineArea { get; private set; }
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[BackgroundDependencyLoader]
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private void load(AudioManager audio)
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{
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Beatmap.Value = new WaveformTestBeatmap(audio);
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var editorBeatmap = new EditorBeatmap((Beatmap<HitObject>)Beatmap.Value.Beatmap, BeatDivisor);
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Dependencies.Cache(editorBeatmap);
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Dependencies.CacheAs<IBeatSnapProvider>(editorBeatmap);
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AddRange(new Drawable[]
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{
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new FillFlowContainer
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{
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(0, 5),
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Children = new Drawable[]
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{
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new StartStopButton(),
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new AudioVisualiser(),
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}
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},
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TimelineArea = new TimelineArea
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{
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Child = CreateTestComponent(),
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.X,
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Size = new Vector2(0.8f, 100),
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}
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});
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}
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public abstract Drawable CreateTestComponent();
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private class AudioVisualiser : CompositeDrawable
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{
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private readonly Drawable marker;
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[Resolved]
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private IBindable<WorkingBeatmap> beatmap { get; set; }
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[Resolved]
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private IAdjustableClock adjustableClock { get; set; }
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public AudioVisualiser()
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{
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Size = new Vector2(250, 25);
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InternalChildren = new[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Alpha = 0.25f,
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},
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marker = new Box
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{
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RelativePositionAxes = Axes.X,
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RelativeSizeAxes = Axes.Y,
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Width = 2,
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}
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};
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}
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protected override void Update()
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{
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base.Update();
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if (beatmap.Value.Track.IsLoaded)
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marker.X = (float)(adjustableClock.CurrentTime / beatmap.Value.Track.Length);
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}
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}
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private class StartStopButton : OsuButton
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{
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private IAdjustableClock adjustableClock;
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private bool started;
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public StartStopButton()
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{
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BackgroundColour = Color4.SlateGray;
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Size = new Vector2(100, 50);
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Text = "Start";
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Action = onClick;
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}
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[BackgroundDependencyLoader]
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private void load(IAdjustableClock adjustableClock)
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{
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this.adjustableClock = adjustableClock;
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}
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private void onClick()
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{
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if (started)
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{
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adjustableClock.Stop();
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Text = "Start";
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}
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else
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{
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adjustableClock.Start();
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Text = "Stop";
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}
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started = !started;
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}
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}
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}
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}
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@ -7,6 +7,7 @@ using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Audio.Track;
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using osu.Framework.Bindables;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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@ -67,10 +68,14 @@ namespace osu.Game.Tests.Visual.Menus
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RecycleLocalStorage();
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// see MouseSettings
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var frameworkConfig = host.Dependencies.Get<FrameworkConfigManager>();
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frameworkConfig.GetBindable<double>(FrameworkSetting.CursorSensitivity).Disabled = false;
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game = new TestOsuGame(LocalStorage, API);
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game.SetHost(host);
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// todo: this can be removed once we can run audio trakcs without a device present
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// todo: this can be removed once we can run audio tracks without a device present
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// see https://github.com/ppy/osu/issues/1302
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game.LocalConfig.Set(OsuSetting.IntroSequence, IntroSequence.Circles);
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@ -118,6 +118,7 @@ namespace osu.Game.Tests.Visual.SongSelect
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InputManager.ReleaseKey(Key.Enter);
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});
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AddUntilStep("wait for not current", () => !songSelect.IsCurrentScreen());
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AddAssert("ensure selection changed", () => selected != Beatmap.Value);
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AddUntilStep("wait for return to song select", () => songSelect.IsCurrentScreen());
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@ -145,6 +146,7 @@ namespace osu.Game.Tests.Visual.SongSelect
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InputManager.ReleaseKey(Key.Down);
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});
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AddUntilStep("wait for not current", () => !songSelect.IsCurrentScreen());
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AddAssert("ensure selection didn't change", () => selected == Beatmap.Value);
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AddUntilStep("wait for return to song select", () => songSelect.IsCurrentScreen());
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@ -176,6 +178,7 @@ namespace osu.Game.Tests.Visual.SongSelect
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InputManager.ReleaseKey(Key.Enter);
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});
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AddUntilStep("wait for not current", () => !songSelect.IsCurrentScreen());
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AddAssert("ensure selection changed", () => selected != Beatmap.Value);
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AddUntilStep("wait for return to song select", () => songSelect.IsCurrentScreen());
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@ -208,6 +211,7 @@ namespace osu.Game.Tests.Visual.SongSelect
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InputManager.ReleaseButton(MouseButton.Left);
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});
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AddUntilStep("wait for not current", () => !songSelect.IsCurrentScreen());
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AddAssert("ensure selection didn't change", () => selected == Beatmap.Value);
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AddUntilStep("wait for return to song select", () => songSelect.IsCurrentScreen());
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