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Implement UserGraph component
An abstraction for RankGraph
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234
osu.Game/Overlays/Profile/UserGraph.cs
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234
osu.Game/Overlays/Profile/UserGraph.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osuTK;
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namespace osu.Game.Overlays.Profile
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{
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public abstract class UserGraph<TKey, TValue> : Container, IHasCustomTooltip
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{
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protected const float FADE_DURATION = 150;
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protected readonly RankChartLineGraph Graph;
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protected KeyValuePair<TKey, TValue>[] Data;
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protected int DataIndex;
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protected UserGraph()
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{
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Add(Graph = new RankChartLineGraph
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{
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RelativeSizeAxes = Axes.Both,
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});
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Graph.OnBallMove += i => DataIndex = i;
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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Graph.LineColour = colours.Yellow;
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}
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protected override bool OnHover(HoverEvent e)
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{
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if (Data?.Length > 1)
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{
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Graph.UpdateBallPosition(e.MousePosition.X);
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Graph.ShowBar();
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}
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return base.OnHover(e);
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}
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protected override bool OnMouseMove(MouseMoveEvent e)
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{
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if (Data?.Length > 1)
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Graph.UpdateBallPosition(e.MousePosition.X);
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return base.OnMouseMove(e);
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}
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protected override void OnHoverLost(HoverLostEvent e)
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{
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if (Data?.Length > 1)
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Graph.HideBar();
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base.OnHoverLost(e);
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}
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public ITooltip GetCustomTooltip() => GetTooltip();
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public object TooltipContent => GetTooltipContent();
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protected abstract UserGraphTooltip GetTooltip();
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protected abstract object GetTooltipContent();
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protected class RankChartLineGraph : LineGraph
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{
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private readonly CircularContainer movingBall;
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private readonly Container bar;
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private readonly Box ballBg;
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private readonly Box line;
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public Action<int> OnBallMove;
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public RankChartLineGraph()
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{
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Add(bar = new Container
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{
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Origin = Anchor.TopCentre,
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RelativeSizeAxes = Axes.Y,
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AutoSizeAxes = Axes.X,
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Alpha = 0,
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RelativePositionAxes = Axes.Both,
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Children = new Drawable[]
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{
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line = new Box
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.Y,
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Width = 1.5f,
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},
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movingBall = new CircularContainer
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.Centre,
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Size = new Vector2(18),
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Masking = true,
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BorderThickness = 4,
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RelativePositionAxes = Axes.Y,
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Child = ballBg = new Box { RelativeSizeAxes = Axes.Both }
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}
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}
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});
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}
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[BackgroundDependencyLoader]
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private void load(OverlayColourProvider colourProvider, OsuColour colours)
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{
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ballBg.Colour = colourProvider.Background5;
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movingBall.BorderColour = line.Colour = colours.Yellow;
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}
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public void UpdateBallPosition(float mouseXPosition)
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{
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const int duration = 200;
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int index = calculateIndex(mouseXPosition);
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Vector2 position = calculateBallPosition(index);
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movingBall.MoveToY(position.Y, duration, Easing.OutQuint);
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bar.MoveToX(position.X, duration, Easing.OutQuint);
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OnBallMove.Invoke(index);
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}
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public void ShowBar() => bar.FadeIn(FADE_DURATION);
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public void HideBar() => bar.FadeOut(FADE_DURATION);
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private int calculateIndex(float mouseXPosition) => (int)MathF.Round(mouseXPosition / DrawWidth * (DefaultValueCount - 1));
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private Vector2 calculateBallPosition(int index)
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{
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float y = GetYPosition(Values.ElementAt(index));
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return new Vector2(index / (float)(DefaultValueCount - 1), y);
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}
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}
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protected abstract class UserGraphTooltip : VisibilityContainer, ITooltip
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{
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protected readonly OsuSpriteText Counter, BottomText;
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private readonly Box background;
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protected UserGraphTooltip(string topText)
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{
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AutoSizeAxes = Axes.Both;
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Masking = true;
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CornerRadius = 10;
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Children = new Drawable[]
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{
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background = new Box
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{
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RelativeSizeAxes = Axes.Both
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},
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new FillFlowContainer
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{
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Vertical,
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Padding = new MarginPadding(10),
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Children = new Drawable[]
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{
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new FillFlowContainer
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{
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Horizontal,
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Children = new Drawable[]
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{
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new OsuSpriteText
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{
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Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold),
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Text = $"{topText} "
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},
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Counter = new OsuSpriteText
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{
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Font = OsuFont.GetFont(size: 12, weight: FontWeight.Regular),
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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}
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}
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},
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BottomText = new OsuSpriteText
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{
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Font = OsuFont.GetFont(size: 12, weight: FontWeight.Regular),
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}
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}
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}
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};
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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// Temporary colour since it's currently impossible to change it without bugs (see https://github.com/ppy/osu-framework/issues/3231)
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// If above is fixed, this should use OverlayColourProvider
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background.Colour = colours.Gray1;
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}
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public abstract bool SetContent(object content);
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private bool instantMove = true;
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public void Move(Vector2 pos)
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{
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if (instantMove)
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{
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Position = pos;
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instantMove = false;
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}
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else
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this.MoveTo(pos, 200, Easing.OutQuint);
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}
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protected override void PopIn()
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{
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instantMove |= !IsPresent;
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this.FadeIn(200, Easing.OutQuint);
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}
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protected override void PopOut() => this.FadeOut(200, Easing.OutQuint);
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}
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}
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}
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