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Initial PP counter implementation
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@ -93,9 +93,9 @@ namespace osu.Game.Screens.Play
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[Resolved]
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private SpectatorClient spectatorClient { get; set; }
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protected Ruleset GameplayRuleset { get; private set; }
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public Ruleset GameplayRuleset { get; private set; }
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protected GameplayBeatmap GameplayBeatmap { get; private set; }
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public GameplayBeatmap GameplayBeatmap { get; private set; }
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private Sample sampleRestart;
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@ -127,7 +127,7 @@ namespace osu.Game.Screens.Play
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[Cached]
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[Cached(Type = typeof(IBindable<IReadOnlyList<Mod>>))]
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protected new readonly Bindable<IReadOnlyList<Mod>> Mods = new Bindable<IReadOnlyList<Mod>>(Array.Empty<Mod>());
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public new readonly Bindable<IReadOnlyList<Mod>> Mods = new Bindable<IReadOnlyList<Mod>>(Array.Empty<Mod>());
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/// <summary>
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/// Whether failing should be allowed.
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@ -137,7 +137,7 @@ namespace osu.Game.Screens.Play
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public readonly PlayerConfiguration Configuration;
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protected Score Score { get; private set; }
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public Score Score { get; private set; }
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/// <summary>
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/// Create a new player instance.
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