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Combine Judgement.HitResults into one.
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@ -181,10 +181,12 @@ namespace osu.Game.Rulesets.Scoring
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{
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switch (judgement.Result)
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{
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case HitResult.None:
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break;
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case HitResult.Miss:
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Combo.Value = 0;
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break;
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case HitResult.Hit:
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default:
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Combo.Value++;
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break;
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}
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