Combine Judgement.HitResults into one.

This commit is contained in:
Dean Herbert
2017-09-05 19:44:59 +09:00
committed by smoogipooo
parent d69b8d7784
commit 84c22df3f5
46 changed files with 265 additions and 467 deletions

View File

@ -34,7 +34,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
Filled = HitObject.FirstTick
};
protected override TaikoJudgement CreateJudgement() => new TaikoDrumRollTickJudgement { SecondHit = HitObject.IsStrong };
protected TaikoJudgement CreateJudgement() => new TaikoDrumRollTickJudgement { SecondHit = HitObject.IsStrong };
protected override void CheckJudgement(bool userTriggered)
{
@ -42,10 +42,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
return;
if (Math.Abs(Judgement.TimeOffset) < HitObject.HitWindow)
{
Judgement.Result = HitResult.Hit;
Judgement.TaikoResult = TaikoHitResult.Great;
}
Judgement.Result = HitResult.Great;
}
protected override void UpdateState(ArmedState state)