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Combine Judgement.HitResults into one.
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@ -37,8 +37,6 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
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MainPiece.KiaiMode = HitObject.Kiai;
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}
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protected override TaikoJudgement CreateJudgement() => new TaikoJudgement();
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protected virtual TaikoPiece CreateMainPiece() => new CirclePiece();
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public abstract bool OnPressed(TaikoAction action);
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