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Apply adjustments for framework changes
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@ -10,7 +10,7 @@ using osuTK.Graphics;
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namespace osu.Game.Screens.Edit
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{
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public class BindableBeatDivisor : BindableNumber<int>
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public class BindableBeatDivisor : BindableInt
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{
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public static readonly int[] VALID_DIVISORS = { 1, 2, 3, 4, 6, 8, 12, 16 };
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