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Apply adjustments for framework changes
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@ -11,7 +11,7 @@ using osu.Game.Overlays.Settings;
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namespace osu.Game.Screens.Play.PlayerSettings
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{
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public class PlayerSliderBar<T> : SettingsSlider<T>
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where T : struct, IEquatable<T>, IComparable, IConvertible
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where T : struct, IEquatable<T>, IComparable<T>, IConvertible
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{
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public OsuSliderBar<T> Bar => (OsuSliderBar<T>)Control;
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