diff --git a/osu.Game/Audio/SampleInfo.cs b/osu.Game/Audio/SampleInfo.cs
index f8b5bf33d9..3c3a64dbb2 100644
--- a/osu.Game/Audio/SampleInfo.cs
+++ b/osu.Game/Audio/SampleInfo.cs
@@ -15,6 +15,10 @@ namespace osu.Game.Audio
public const string HIT_NORMAL = @"hitnormal";
public const string HIT_CLAP = @"hitclap";
+ ///
+ /// The that is used for and
+ /// if the values have not already been provided by the hitobject.
+ ///
[JsonIgnore]
public SoundControlPoint ControlPoint;
diff --git a/osu.Game/IO/Serialization/IJsonSerializable.cs b/osu.Game/IO/Serialization/IJsonSerializable.cs
index 8d10f0b291..38e7f47656 100644
--- a/osu.Game/IO/Serialization/IJsonSerializable.cs
+++ b/osu.Game/IO/Serialization/IJsonSerializable.cs
@@ -20,6 +20,10 @@ namespace osu.Game.IO.Serialization
public static T DeepClone(this T obj) where T : IJsonSerializable => Deserialize(Serialize(obj));
+ ///
+ /// Creates the default that should be used for all s.
+ ///
+ ///
public static JsonSerializerSettings CreateGlobalSettings() => new JsonSerializerSettings
{
ReferenceLoopHandling = ReferenceLoopHandling.Ignore,