From 8533d7573dbc1d468cadc4aa82ecc58ab0631c56 Mon Sep 17 00:00:00 2001 From: "Jack Boswell (boswelja)" Date: Thu, 4 Jun 2020 21:00:29 +1200 Subject: [PATCH] Rename FooterButtonRandom actions to better describe what they are used for --- osu.Game/Screens/Select/FooterButtonRandom.cs | 8 ++++---- osu.Game/Screens/Select/SongSelect.cs | 2 +- 2 files changed, 5 insertions(+), 5 deletions(-) diff --git a/osu.Game/Screens/Select/FooterButtonRandom.cs b/osu.Game/Screens/Select/FooterButtonRandom.cs index 1c3c699a2d..9316d4e064 100644 --- a/osu.Game/Screens/Select/FooterButtonRandom.cs +++ b/osu.Game/Screens/Select/FooterButtonRandom.cs @@ -14,8 +14,8 @@ namespace osu.Game.Screens.Select { public class FooterButtonRandom : FooterButton { - public Action PrimaryAction { get; set; } - public Action SecondaryAction { get; set; } + public Action NextRandom { get; set; } + public Action PreviousRandom { get; set; } private readonly SpriteText secondaryText; private bool rewindSearch; @@ -62,13 +62,13 @@ namespace osu.Game.Screens.Select { case GlobalAction.SelectPreviousRandom: rewindSearch = true; - Action = SecondaryAction; + Action = PreviousRandom; updateText(); Click(); return true; case GlobalAction.SelectNextRandom: - Action = PrimaryAction; + Action = NextRandom; updateText(); Click(); return true; diff --git a/osu.Game/Screens/Select/SongSelect.cs b/osu.Game/Screens/Select/SongSelect.cs index e22c055047..70034780d1 100644 --- a/osu.Game/Screens/Select/SongSelect.cs +++ b/osu.Game/Screens/Select/SongSelect.cs @@ -272,7 +272,7 @@ namespace osu.Game.Screens.Select if (Footer != null) { Footer.AddButton(new FooterButtonMods { Current = Mods }, ModSelect); - Footer.AddButton(new FooterButtonRandom { PrimaryAction = triggerNextRandom, SecondaryAction = triggerPreviousRandom }); + Footer.AddButton(new FooterButtonRandom { NextRandom = triggerNextRandom, PreviousRandom = triggerPreviousRandom }); Footer.AddButton(new FooterButtonOptions(), BeatmapOptions); BeatmapOptions.AddButton(@"Remove", @"from unplayed", FontAwesome.Regular.TimesCircle, colours.Purple, null, Key.Number1);