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Rename last remaining BeatmapInfo Beatmap
usage
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@ -60,7 +60,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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Recorder = recorder = new TestReplayRecorder(new Score
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{
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Replay = replay,
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ScoreInfo = { Beatmap = gameplayState.Beatmap.BeatmapInfo }
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ScoreInfo = { BeatmapInfo = gameplayState.Beatmap.BeatmapInfo }
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})
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{
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ScreenSpaceToGamefield = pos => recordingManager.ToLocalSpace(pos),
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