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Add convert mania HitWindows
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@ -13,5 +13,7 @@ namespace osu.Game.Rulesets.Objects.Legacy.Mania
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public float X { get; set; }
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public bool NewCombo { get; set; }
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protected override HitWindows CreateHitWindows() => new ConvertManiaHitWindows();
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}
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}
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