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Add legacy beatmap flag.
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@ -70,5 +70,14 @@ namespace osu.Game.Beatmaps
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/// </summary>
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/// <returns>The star difficulty.</returns>
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public double CalculateStarDifficulty() => Ruleset.GetRuleset(BeatmapInfo.Mode).CreateDifficultyCalculator(this).Calculate();
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/// <summary>
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/// Constructs a new beatmap.
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/// </summary>
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/// <param name="original">The original beatmap to use the parameters of.</param>
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public Beatmap(Beatmap original = null)
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: base(original)
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{
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}
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}
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}
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