From 863d4959af1f4c7153b2c4f4763446cfc7aea845 Mon Sep 17 00:00:00 2001 From: smoogipooo Date: Fri, 17 Mar 2017 17:38:24 +0900 Subject: [PATCH] Make OnKeyDown non-sealed. --- osu.Game.Modes.Taiko/Objects/Drawable/DrawableHit.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Modes.Taiko/Objects/Drawable/DrawableHit.cs b/osu.Game.Modes.Taiko/Objects/Drawable/DrawableHit.cs index caf4fee335..46cf9e5f87 100644 --- a/osu.Game.Modes.Taiko/Objects/Drawable/DrawableHit.cs +++ b/osu.Game.Modes.Taiko/Objects/Drawable/DrawableHit.cs @@ -65,7 +65,7 @@ namespace osu.Game.Modes.Taiko.Objects.Drawable return UpdateJudgement(true); } - protected sealed override bool OnKeyDown(InputState state, KeyDownEventArgs args) + protected override bool OnKeyDown(InputState state, KeyDownEventArgs args) { // Make sure we don't handle held-down keys if (args.Repeat)