diff --git a/osu-framework b/osu-framework
index 383a8da7bc..ecc5e3189e 160000
--- a/osu-framework
+++ b/osu-framework
@@ -1 +1 @@
-Subproject commit 383a8da7bc45af498288b4b72c72a048a0996e74
+Subproject commit ecc5e3189e8229d36095882b9a7a0efc95402be9
diff --git a/osu.Desktop.Deploy/Program.cs b/osu.Desktop.Deploy/Program.cs
index 785f915a3e..385bc444d1 100644
--- a/osu.Desktop.Deploy/Program.cs
+++ b/osu.Desktop.Deploy/Program.cs
@@ -7,7 +7,6 @@ using System.Configuration;
using System.Diagnostics;
using System.IO;
using System.Linq;
-using System.Net;
using Newtonsoft.Json;
using osu.Framework.IO.Network;
using FileWebRequest = osu.Framework.IO.Network.FileWebRequest;
@@ -391,8 +390,8 @@ namespace osu.Desktop.Deploy
public static void AuthenticatedBlockingPerform(this WebRequest r)
{
- r.AddHeader("Authorization", $"token {GitHubAccessToken}");
- r.BlockingPerform();
+ r.Headers.Add("Authorization", $"token {GitHubAccessToken}");
+ r.Perform();
}
}
@@ -402,12 +401,7 @@ namespace osu.Desktop.Deploy
{
}
- protected override HttpWebRequest CreateWebRequest(string requestString = null)
- {
- var req = base.CreateWebRequest(requestString);
- req.Accept = "application/octet-stream";
- return req;
- }
+ protected override string Accept => "application/octet-stream";
}
internal class ReleaseLine
diff --git a/osu.Desktop/OsuGameDesktop.cs b/osu.Desktop/OsuGameDesktop.cs
index 1e4bf3119d..5f05fae213 100644
--- a/osu.Desktop/OsuGameDesktop.cs
+++ b/osu.Desktop/OsuGameDesktop.cs
@@ -12,15 +12,12 @@ using osu.Desktop.Overlays;
using osu.Framework.Graphics.Containers;
using osu.Framework.Platform;
using osu.Game;
-using osu.Game.Screens.Menu;
using OpenTK.Input;
namespace osu.Desktop
{
internal class OsuGameDesktop : OsuGame
{
- private VersionManager versionManager;
-
public OsuGameDesktop(string[] args = null)
: base(args)
{
@@ -82,16 +79,11 @@ namespace osu.Desktop
{
base.LoadComplete();
- LoadComponentAsync(versionManager = new VersionManager { Depth = int.MinValue });
-
- ScreenChanged += s =>
+ LoadComponentAsync(new VersionManager { Depth = int.MinValue }, v =>
{
- if (s is Intro && s.ChildScreen == null)
- {
- Add(versionManager);
- versionManager.State = Visibility.Visible;
- }
- };
+ Add(v);
+ v.State = Visibility.Visible;
+ });
}
public override void SetHost(GameHost host)
diff --git a/osu.Desktop/app.config b/osu.Desktop/app.config
index 0841541f3d..ea1576b3d8 100644
--- a/osu.Desktop/app.config
+++ b/osu.Desktop/app.config
@@ -12,8 +12,32 @@
-
-
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/osu.Desktop/osu.Desktop.csproj b/osu.Desktop/osu.Desktop.csproj
index ab64fa7ede..91c0da6f65 100644
--- a/osu.Desktop/osu.Desktop.csproj
+++ b/osu.Desktop/osu.Desktop.csproj
@@ -133,30 +133,42 @@
- ..\packages\squirrel.windows.1.7.8\lib\Net45\NuGet.Squirrel.dll
+ $(SolutionDir)\packages\squirrel.windows.1.7.8\lib\Net45\NuGet.Squirrel.dll
True
- ..\packages\OpenTK.3.0.0-git00009\lib\net20\OpenTK.dll
+ $(SolutionDir)\packages\OpenTK.3.0.0-git00009\lib\net20\OpenTK.dll
True
- ..\packages\SharpCompress.0.18.1\lib\net45\SharpCompress.dll
+ $(SolutionDir)\packages\SharpCompress.0.18.1\lib\net45\SharpCompress.dll
True
$(SolutionDir)\packages\Splat.2.0.0\lib\Net45\Splat.dll
True
+
+ $(SolutionDir)\packages\SQLitePCLRaw.bundle_green.1.1.8\lib\net45\SQLitePCLRaw.batteries_green.dll
+
+
+ $(SolutionDir)\packages\SQLitePCLRaw.bundle_green.1.1.8\lib\net45\SQLitePCLRaw.batteries_v2.dll
+
+
+ $(SolutionDir)\packages\SQLitePCLRaw.core.1.1.8\lib\net45\SQLitePCLRaw.core.dll
+
+
+ $(SolutionDir)\packages\SQLitePCLRaw.provider.e_sqlite3.net45.1.1.8\lib\net45\SQLitePCLRaw.provider.e_sqlite3.dll
+
- ..\packages\squirrel.windows.1.7.8\lib\Net45\Squirrel.dll
+ $(SolutionDir)\packages\squirrel.windows.1.7.8\lib\Net45\Squirrel.dll
True
- ../packages/System.ValueTuple.4.4.0/lib/net461/System.ValueTuple.dll
+ $(SolutionDir)\packages\System.ValueTuple.4.4.0\lib\net461\System.ValueTuple.dll
True
@@ -262,4 +274,15 @@
+
+
+
+ This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/osu.Desktop/packages.config b/osu.Desktop/packages.config
index 80eb533644..6b6361b578 100644
--- a/osu.Desktop/packages.config
+++ b/osu.Desktop/packages.config
@@ -1,14 +1,20 @@
-
-
-
-
-
-
-
-
-
-
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/osu.Game.Tests/Beatmaps/IO/ImportBeatmapTest.cs b/osu.Game.Tests/Beatmaps/IO/ImportBeatmapTest.cs
index b99e2808ce..77d78b8bd6 100644
--- a/osu.Game.Tests/Beatmaps/IO/ImportBeatmapTest.cs
+++ b/osu.Game.Tests/Beatmaps/IO/ImportBeatmapTest.cs
@@ -20,7 +20,7 @@ namespace osu.Game.Tests.Beatmaps.IO
{
private const string osz_path = @"../../../osu-resources/osu.Game.Resources/Beatmaps/241526 Soleily - Renatus.osz";
- //[Test]
+ [Test]
public void TestImportWhenClosed()
{
//unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
@@ -40,14 +40,16 @@ namespace osu.Game.Tests.Beatmaps.IO
}
}
- //[Test]
+ [Test]
+ [NonParallelizable]
+ [Ignore("Binding IPC on Appveyor isn't working (port in use). Need to figure out why")]
public void TestImportOverIPC()
{
using (HeadlessGameHost host = new HeadlessGameHost("host", true))
using (HeadlessGameHost client = new HeadlessGameHost("client", true))
{
Assert.IsTrue(host.IsPrimaryInstance);
- Assert.IsTrue(!client.IsPrimaryInstance);
+ Assert.IsFalse(client.IsPrimaryInstance);
var osu = loadOsu(host);
@@ -65,7 +67,7 @@ namespace osu.Game.Tests.Beatmaps.IO
}
}
- //[Test]
+ [Test]
public void TestImportWhenFileOpen()
{
using (HeadlessGameHost host = new HeadlessGameHost("TestImportWhenFileOpen"))
diff --git a/osu.Game.Tests/Visual/TestCaseTextAwesome.cs b/osu.Game.Tests/Visual/TestCaseTextAwesome.cs
index 32934d3c5e..beec5ab271 100644
--- a/osu.Game.Tests/Visual/TestCaseTextAwesome.cs
+++ b/osu.Game.Tests/Visual/TestCaseTextAwesome.cs
@@ -4,10 +4,9 @@
using System;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
-using osu.Framework.MathUtils;
+using osu.Framework.Graphics.Cursor;
using osu.Game.Graphics;
using OpenTK;
-using OpenTK.Graphics;
namespace osu.Game.Tests.Visual
{
@@ -19,29 +18,37 @@ namespace osu.Game.Tests.Visual
{
FillFlowContainer flow;
- Add(flow = new FillFlowContainer
+ Add(new ScrollContainer
{
RelativeSizeAxes = Axes.Both,
- Size = new Vector2(0.5f),
- Anchor = Anchor.Centre,
- Origin = Anchor.Centre
+ Child = flow = new FillFlowContainer
+ {
+ Anchor = Anchor.TopRight,
+ Origin = Anchor.TopRight,
+ RelativeSizeAxes = Axes.X,
+ AutoSizeAxes = Axes.Y,
+ Direction = FillDirection.Full,
+ },
});
- int i = 50;
foreach (FontAwesome fa in Enum.GetValues(typeof(FontAwesome)))
+ flow.Add(new Icon(fa));
+ }
+
+ private class Icon : Container, IHasTooltip
+ {
+ public string TooltipText { get; }
+
+ public Icon(FontAwesome fa)
{
- flow.Add(new SpriteIcon
+ TooltipText = fa.ToString();
+
+ AutoSizeAxes = Axes.Both;
+ Child = new SpriteIcon
{
Icon = fa,
Size = new Vector2(60),
- Colour = new Color4(
- Math.Max(0.5f, RNG.NextSingle()),
- Math.Max(0.5f, RNG.NextSingle()),
- Math.Max(0.5f, RNG.NextSingle()),
- 1)
- });
-
- if (i-- == 0) break;
+ };
}
}
}
diff --git a/osu.Game/Beatmaps/BeatmapManager.cs b/osu.Game/Beatmaps/BeatmapManager.cs
index 47dbc72837..55c3e192e3 100644
--- a/osu.Game/Beatmaps/BeatmapManager.cs
+++ b/osu.Game/Beatmaps/BeatmapManager.cs
@@ -184,7 +184,7 @@ namespace osu.Game.Beatmaps
{
var context = importContext.Value;
- using (var transaction = context.Database.BeginTransaction())
+ using (var transaction = context.BeginTransaction())
{
// create local stores so we can isolate and thread safely, and share a context/transaction.
var iFiles = new FileStore(() => context, storage);
@@ -198,7 +198,7 @@ namespace osu.Game.Beatmaps
context.SaveChanges();
}
- transaction.Commit();
+ context.SaveChanges(transaction);
return set;
}
}
@@ -295,7 +295,7 @@ namespace osu.Game.Beatmaps
{
var context = importContext.Value;
- using (var transaction = context.Database.BeginTransaction())
+ using (var transaction = context.BeginTransaction())
{
context.ChangeTracker.AutoDetectChangesEnabled = false;
@@ -313,9 +313,7 @@ namespace osu.Game.Beatmaps
}
context.ChangeTracker.AutoDetectChangesEnabled = true;
- context.SaveChanges();
-
- transaction.Commit();
+ context.SaveChanges(transaction);
}
}
}
diff --git a/osu.Game/Beatmaps/Drawables/DifficultyIcon.cs b/osu.Game/Beatmaps/Drawables/DifficultyIcon.cs
index 42db025a40..1aff764ede 100644
--- a/osu.Game/Beatmaps/Drawables/DifficultyIcon.cs
+++ b/osu.Game/Beatmaps/Drawables/DifficultyIcon.cs
@@ -35,7 +35,8 @@ namespace osu.Game.Beatmaps.Drawables
new ConstrainedIconContainer
{
RelativeSizeAxes = Axes.Both,
- Icon = beatmap.Ruleset.CreateInstance().CreateIcon()
+ // the null coalesce here is only present to make unit tests work (ruleset dlls aren't copied correctly for testing at the moment)
+ Icon = beatmap.Ruleset?.CreateInstance().CreateIcon() ?? new SpriteIcon { Icon = FontAwesome.fa_question_circle_o }
}
};
}
diff --git a/osu.Game/Database/DatabaseBackedStore.cs b/osu.Game/Database/DatabaseBackedStore.cs
index be86d35335..68f412eee6 100644
--- a/osu.Game/Database/DatabaseBackedStore.cs
+++ b/osu.Game/Database/DatabaseBackedStore.cs
@@ -2,6 +2,7 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
+using System.Threading;
using osu.Framework.Logging;
using osu.Framework.Platform;
@@ -11,12 +12,26 @@ namespace osu.Game.Database
{
protected readonly Storage Storage;
- protected readonly Func GetContext;
+ ///
+ /// Create a new instance (separate from the shared context via for performing isolated operations.
+ ///
+ protected readonly Func CreateContext;
- protected DatabaseBackedStore(Func getContext, Storage storage = null)
+ private readonly ThreadLocal queryContext;
+
+ ///
+ /// Retrieve a shared context for performing lookups (or write operations on the update thread, for now).
+ ///
+ protected OsuDbContext GetContext() => queryContext.Value;
+
+ protected DatabaseBackedStore(Func createContext, Storage storage = null)
{
+ CreateContext = createContext;
+
+ // todo: while this seems to work quite well, we need to consider that contexts could enter a state where they are never cleaned up.
+ queryContext = new ThreadLocal(CreateContext);
+
Storage = storage;
- GetContext = getContext;
try
{
diff --git a/osu.Game/Database/OsuDbContext.cs b/osu.Game/Database/OsuDbContext.cs
index 7824cf9712..2187274c18 100644
--- a/osu.Game/Database/OsuDbContext.cs
+++ b/osu.Game/Database/OsuDbContext.cs
@@ -3,6 +3,7 @@
using System;
using Microsoft.EntityFrameworkCore;
+using Microsoft.EntityFrameworkCore.Storage;
using Microsoft.EntityFrameworkCore.Diagnostics;
using Microsoft.Extensions.Logging;
using osu.Framework.Logging;
@@ -23,6 +24,7 @@ namespace osu.Game.Database
public DbSet DatabasedKeyBinding { get; set; }
public DbSet FileInfo { get; set; }
public DbSet RulesetInfo { get; set; }
+
private readonly string connectionString;
private static readonly Lazy logger = new Lazy(() => new OsuDbLoggerFactory());
@@ -52,8 +54,6 @@ namespace osu.Game.Database
{
this.connectionString = connectionString;
- Database.SetCommandTimeout(new TimeSpan(TimeSpan.TicksPerSecond * 10));
-
var connection = Database.GetDbConnection();
connection.Open();
using (var cmd = connection.CreateCommand())
@@ -70,7 +70,7 @@ namespace osu.Game.Database
// this is required for the time being due to the way we are querying in places like BeatmapStore.
// if we ever move to having consumers file their own .Includes, or get eager loading support, this could be re-enabled.
.ConfigureWarnings(warnings => warnings.Ignore(CoreEventId.IncludeIgnoredWarning))
- .UseSqlite(connectionString)
+ .UseSqlite(connectionString, sqliteOptions => sqliteOptions.CommandTimeout(10))
.UseLoggerFactory(logger.Value);
}
@@ -95,6 +95,19 @@ namespace osu.Game.Database
modelBuilder.Entity().HasOne(b => b.BaseDifficulty);
}
+ public IDbContextTransaction BeginTransaction()
+ {
+ // return Database.BeginTransaction();
+ return null;
+ }
+
+ public new int SaveChanges(IDbContextTransaction transaction = null)
+ {
+ var ret = base.SaveChanges();
+ transaction?.Commit();
+ return ret;
+ }
+
private class OsuDbLoggerFactory : ILoggerFactory
{
#region Disposal
@@ -153,7 +166,7 @@ namespace osu.Game.Database
public bool IsEnabled(LogLevel logLevel)
{
-#if DEBUG
+#if DEBUG_DATABASE
return logLevel > LogLevel.Debug;
#else
return logLevel > LogLevel.Information;
diff --git a/osu.Game/IO/FileStore.cs b/osu.Game/IO/FileStore.cs
index 6654fa7cb1..b69916e565 100644
--- a/osu.Game/IO/FileStore.cs
+++ b/osu.Game/IO/FileStore.cs
@@ -22,7 +22,7 @@ namespace osu.Game.IO
public Storage Storage => base.Storage;
- public FileStore(Func getContext, Storage storage) : base(getContext, storage.GetStorageForDirectory(@"files"))
+ public FileStore(Func createContext, Storage storage) : base(createContext, storage.GetStorageForDirectory(@"files"))
{
Store = new StorageBackedResourceStore(Storage);
}
diff --git a/osu.Game/Input/KeyBindingStore.cs b/osu.Game/Input/KeyBindingStore.cs
index 07c0319f2f..1e1b1d74d4 100644
--- a/osu.Game/Input/KeyBindingStore.cs
+++ b/osu.Game/Input/KeyBindingStore.cs
@@ -17,8 +17,8 @@ namespace osu.Game.Input
{
public event Action KeyBindingChanged;
- public KeyBindingStore(Func getContext, RulesetStore rulesets, Storage storage = null)
- : base(getContext, storage)
+ public KeyBindingStore(Func createContext, RulesetStore rulesets, Storage storage = null)
+ : base(createContext, storage)
{
foreach (var info in rulesets.AvailableRulesets)
{
@@ -38,13 +38,14 @@ namespace osu.Game.Input
private void insertDefaults(IEnumerable defaults, int? rulesetId = null, int? variant = null)
{
- using (var context = GetContext())
- using (var transaction = context.Database.BeginTransaction())
+ var context = GetContext();
+
+ using (var transaction = context.BeginTransaction())
{
// compare counts in database vs defaults
foreach (var group in defaults.GroupBy(k => k.Action))
{
- int count = query(context, rulesetId, variant).Count(k => (int)k.Action == (int)group.Key);
+ int count = Query(rulesetId, variant).Count(k => (int)k.Action == (int)group.Key);
int aimCount = group.Count();
if (aimCount <= count)
@@ -61,8 +62,7 @@ namespace osu.Game.Input
});
}
- context.SaveChanges();
- transaction.Commit();
+ context.SaveChanges(transaction);
}
}
@@ -72,10 +72,8 @@ namespace osu.Game.Input
/// The ruleset's internal ID.
/// An optional variant.
///
- public IEnumerable Query(int? rulesetId = null, int? variant = null) => query(GetContext(), rulesetId, variant);
-
- private IEnumerable query(OsuDbContext context, int? rulesetId = null, int? variant = null) =>
- context.DatabasedKeyBinding.Where(b => b.RulesetID == rulesetId && b.Variant == variant);
+ public IEnumerable Query(int? rulesetId = null, int? variant = null) =>
+ GetContext().DatabasedKeyBinding.Where(b => b.RulesetID == rulesetId && b.Variant == variant);
public void Update(KeyBinding keyBinding)
{
diff --git a/osu.Game/Online/API/APIRequest.cs b/osu.Game/Online/API/APIRequest.cs
index 37903f924f..9a8180778d 100644
--- a/osu.Game/Online/API/APIRequest.cs
+++ b/osu.Game/Online/API/APIRequest.cs
@@ -106,7 +106,7 @@ namespace osu.Game.Online.API
return;
if (!WebRequest.Aborted) //could have been aborted by a Cancel() call
- WebRequest.BlockingPerform();
+ WebRequest.Perform();
if (checkAndProcessFailure())
return;
diff --git a/osu.Game/Online/API/OAuth.cs b/osu.Game/Online/API/OAuth.cs
index 5410bcc55d..445688f2ce 100644
--- a/osu.Game/Online/API/OAuth.cs
+++ b/osu.Game/Online/API/OAuth.cs
@@ -37,7 +37,7 @@ namespace osu.Game.Online.API
{
try
{
- req.BlockingPerform();
+ req.Perform();
}
catch
{
@@ -61,7 +61,7 @@ namespace osu.Game.Online.API
ClientSecret = clientSecret
})
{
- req.BlockingPerform();
+ req.Perform();
Token = req.ResponseObject;
return true;
diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs
index d1baca68db..1e7b0dc0bc 100644
--- a/osu.Game/OsuGame.cs
+++ b/osu.Game/OsuGame.cs
@@ -157,40 +157,49 @@ namespace osu.Game
BeatmapManager.PostNotification = n => notificationOverlay?.Post(n);
BeatmapManager.GetStableStorage = GetStorageForStableInstall;
- AddRange(new Drawable[] {
+ AddRange(new Drawable[]
+ {
new VolumeControlReceptor
{
RelativeSizeAxes = Axes.Both,
ActionRequested = action => volume.Adjust(action)
},
- mainContent = new Container
- {
- RelativeSizeAxes = Axes.Both,
- },
- volume = new VolumeControl(),
- overlayContent = new Container { RelativeSizeAxes = Axes.Both },
- new OnScreenDisplay(),
+ mainContent = new Container { RelativeSizeAxes = Axes.Both },
+ overlayContent = new Container { RelativeSizeAxes = Axes.Both, Depth = float.MinValue },
});
- LoadComponentAsync(screenStack = new Loader(), d =>
+ loadComponentSingleFile(screenStack = new Loader(), d =>
{
screenStack.ModePushed += screenAdded;
screenStack.Exited += screenRemoved;
mainContent.Add(screenStack);
});
+ loadComponentSingleFile(Toolbar = new Toolbar
+ {
+ Depth = -5,
+ OnHome = delegate
+ {
+ hideAllOverlays();
+ intro?.ChildScreen?.MakeCurrent();
+ },
+ }, overlayContent.Add);
+
+ loadComponentSingleFile(volume = new VolumeControl(), AddInternal);
+ loadComponentSingleFile(new OnScreenDisplay(), AddInternal);
+
//overlay elements
- LoadComponentAsync(direct = new DirectOverlay { Depth = -1 }, mainContent.Add);
- LoadComponentAsync(social = new SocialOverlay { Depth = -1 }, mainContent.Add);
- LoadComponentAsync(chat = new ChatOverlay { Depth = -1 }, mainContent.Add);
- LoadComponentAsync(settings = new MainSettings
+ loadComponentSingleFile(direct = new DirectOverlay { Depth = -1 }, mainContent.Add);
+ loadComponentSingleFile(social = new SocialOverlay { Depth = -1 }, mainContent.Add);
+ loadComponentSingleFile(chat = new ChatOverlay { Depth = -1 }, mainContent.Add);
+ loadComponentSingleFile(settings = new MainSettings
{
GetToolbarHeight = () => ToolbarOffset,
Depth = -1
}, overlayContent.Add);
- LoadComponentAsync(userProfile = new UserProfileOverlay { Depth = -2 }, mainContent.Add);
- LoadComponentAsync(beatmapSetOverlay = new BeatmapSetOverlay { Depth = -3 }, mainContent.Add);
- LoadComponentAsync(musicController = new MusicController
+ loadComponentSingleFile(userProfile = new UserProfileOverlay { Depth = -2 }, mainContent.Add);
+ loadComponentSingleFile(beatmapSetOverlay = new BeatmapSetOverlay { Depth = -3 }, mainContent.Add);
+ loadComponentSingleFile(musicController = new MusicController
{
Depth = -4,
Position = new Vector2(0, Toolbar.HEIGHT),
@@ -198,16 +207,16 @@ namespace osu.Game
Origin = Anchor.TopRight,
}, overlayContent.Add);
- LoadComponentAsync(notificationOverlay = new NotificationOverlay
+ loadComponentSingleFile(notificationOverlay = new NotificationOverlay
{
Depth = -4,
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
}, overlayContent.Add);
- LoadComponentAsync(dialogOverlay = new DialogOverlay
+ loadComponentSingleFile(dialogOverlay = new DialogOverlay
{
- Depth = -5,
+ Depth = -6,
}, overlayContent.Add);
Logger.NewEntry += entry =>
@@ -246,16 +255,6 @@ namespace osu.Game
};
}
- LoadComponentAsync(Toolbar = new Toolbar
- {
- Depth = -4,
- OnHome = delegate
- {
- hideAllOverlays();
- intro?.ChildScreen?.MakeCurrent();
- },
- }, overlayContent.Add);
-
settings.StateChanged += delegate
{
switch (settings.State)
@@ -272,6 +271,17 @@ namespace osu.Game
Cursor.State = Visibility.Hidden;
}
+ private Task asyncLoadStream;
+
+ private void loadComponentSingleFile(T d, Action add)
+ where T : Drawable
+ {
+ // schedule is here to ensure that all component loads are done after LoadComplete is run (and thus all dependencies are cached).
+ // with some better organisation of LoadComplete to do construction and dependency caching in one step, followed by calls to loadComponentSingleFile,
+ // we could avoid the need for scheduling altogether.
+ Schedule(() => { asyncLoadStream = asyncLoadStream?.ContinueWith(t => LoadComponentAsync(d, add).Wait()) ?? LoadComponentAsync(d, add); });
+ }
+
public bool OnPressed(GlobalAction action)
{
if (intro == null) return false;
diff --git a/osu.Game/Overlays/KeyBinding/KeyBindingsSubsection.cs b/osu.Game/Overlays/KeyBinding/KeyBindingsSubsection.cs
index 128b5e2f09..2ff5d7b81f 100644
--- a/osu.Game/Overlays/KeyBinding/KeyBindingsSubsection.cs
+++ b/osu.Game/Overlays/KeyBinding/KeyBindingsSubsection.cs
@@ -28,6 +28,7 @@ namespace osu.Game.Overlays.KeyBinding
this.variant = variant;
FlowContent.Spacing = new Vector2(0, 1);
+ FlowContent.Padding = new MarginPadding { Left = SettingsOverlay.CONTENT_MARGINS, Right = SettingsOverlay.CONTENT_MARGINS };
}
[BackgroundDependencyLoader]
diff --git a/osu.Game/Overlays/Settings/Sections/Audio/OffsetSettings.cs b/osu.Game/Overlays/Settings/Sections/Audio/OffsetSettings.cs
index bc09a2145a..4ae127c816 100644
--- a/osu.Game/Overlays/Settings/Sections/Audio/OffsetSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/Audio/OffsetSettings.cs
@@ -20,11 +20,11 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
new SettingsSlider
{
LabelText = "Audio Offset",
- Bindable = config.GetBindable(OsuSetting.AudioOffset)
+ Bindable = config.GetBindable(OsuSetting.AudioOffset),
+ KeyboardStep = 100f
},
- new OsuButton
+ new SettingsButton
{
- RelativeSizeAxes = Axes.X,
Text = "Offset wizard"
}
};
diff --git a/osu.Game/Overlays/Settings/Sections/Audio/VolumeSettings.cs b/osu.Game/Overlays/Settings/Sections/Audio/VolumeSettings.cs
index ea442cdfc2..d197f8c466 100644
--- a/osu.Game/Overlays/Settings/Sections/Audio/VolumeSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/Audio/VolumeSettings.cs
@@ -16,9 +16,9 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
{
Children = new Drawable[]
{
- new SettingsSlider { LabelText = "Master", Bindable = audio.Volume },
- new SettingsSlider { LabelText = "Effect", Bindable = audio.VolumeSample },
- new SettingsSlider { LabelText = "Music", Bindable = audio.VolumeTrack },
+ new SettingsSlider { LabelText = "Master", Bindable = audio.Volume, KeyboardStep = 0.1f },
+ new SettingsSlider { LabelText = "Effect", Bindable = audio.VolumeSample, KeyboardStep = 0.1f },
+ new SettingsSlider { LabelText = "Music", Bindable = audio.VolumeTrack, KeyboardStep = 0.1f },
};
}
}
diff --git a/osu.Game/Overlays/Settings/Sections/Debug/GCSettings.cs b/osu.Game/Overlays/Settings/Sections/Debug/GCSettings.cs
index 495a2543d1..23e7433732 100644
--- a/osu.Game/Overlays/Settings/Sections/Debug/GCSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/Debug/GCSettings.cs
@@ -6,7 +6,6 @@ using System.Runtime;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
-using osu.Game.Graphics.UserInterface;
namespace osu.Game.Overlays.Settings.Sections.Debug
{
@@ -24,9 +23,8 @@ namespace osu.Game.Overlays.Settings.Sections.Debug
LabelText = "Active mode",
Bindable = config.GetBindable(DebugSetting.ActiveGCMode)
},
- new OsuButton
+ new SettingsButton
{
- RelativeSizeAxes = Axes.X,
Text = "Force garbage collection",
Action = GC.Collect
},
diff --git a/osu.Game/Overlays/Settings/Sections/Gameplay/GeneralSettings.cs b/osu.Game/Overlays/Settings/Sections/Gameplay/GeneralSettings.cs
index a8ec04514a..8ec6af5cd0 100644
--- a/osu.Game/Overlays/Settings/Sections/Gameplay/GeneralSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/Gameplay/GeneralSettings.cs
@@ -19,7 +19,8 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
new SettingsSlider
{
LabelText = "Background dim",
- Bindable = config.GetBindable(OsuSetting.DimLevel)
+ Bindable = config.GetBindable(OsuSetting.DimLevel),
+ KeyboardStep = 0.1f
},
new SettingsCheckbox
{
diff --git a/osu.Game/Overlays/Settings/Sections/Gameplay/SongSelectSettings.cs b/osu.Game/Overlays/Settings/Sections/Gameplay/SongSelectSettings.cs
index 08dba011df..07a8e7464a 100644
--- a/osu.Game/Overlays/Settings/Sections/Gameplay/SongSelectSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/Gameplay/SongSelectSettings.cs
@@ -20,12 +20,14 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
new SettingsSlider
{
LabelText = "Display beatmaps from",
- Bindable = config.GetBindable(OsuSetting.DisplayStarsMinimum)
+ Bindable = config.GetBindable(OsuSetting.DisplayStarsMinimum),
+ KeyboardStep = 1f
},
new SettingsSlider
{
LabelText = "up to",
- Bindable = config.GetBindable(OsuSetting.DisplayStarsMaximum)
+ Bindable = config.GetBindable(OsuSetting.DisplayStarsMaximum),
+ KeyboardStep = 1f
},
new SettingsEnumDropdown
{
diff --git a/osu.Game/Overlays/Settings/Sections/General/LoginSettings.cs b/osu.Game/Overlays/Settings/Sections/General/LoginSettings.cs
index 8b7d7b0d69..56b9a55398 100644
--- a/osu.Game/Overlays/Settings/Sections/General/LoginSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/General/LoginSettings.cs
@@ -230,15 +230,13 @@ namespace osu.Game.Overlays.Settings.Sections.General
LabelText = "Stay logged in",
Bindable = config.GetBindable(OsuSetting.SavePassword),
},
- new OsuButton
+ new SettingsButton
{
- RelativeSizeAxes = Axes.X,
Text = "Sign in",
Action = performLogin
},
- new OsuButton
+ new SettingsButton
{
- RelativeSizeAxes = Axes.X,
Text = "Register new account",
//Action = registerLink
}
diff --git a/osu.Game/Overlays/Settings/Sections/General/UpdateSettings.cs b/osu.Game/Overlays/Settings/Sections/General/UpdateSettings.cs
index 833a5ff966..3bca0af3af 100644
--- a/osu.Game/Overlays/Settings/Sections/General/UpdateSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/General/UpdateSettings.cs
@@ -5,7 +5,6 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Platform;
using osu.Game.Configuration;
-using osu.Game.Graphics.UserInterface;
namespace osu.Game.Overlays.Settings.Sections.General
{
@@ -23,9 +22,8 @@ namespace osu.Game.Overlays.Settings.Sections.General
LabelText = "Release stream",
Bindable = config.GetBindable(OsuSetting.ReleaseStream),
},
- new OsuButton
+ new SettingsButton
{
- RelativeSizeAxes = Axes.X,
Text = "Open osu! folder",
Action = storage.OpenInNativeExplorer,
}
diff --git a/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs b/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs
index c4ce742153..3d09d6b901 100644
--- a/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs
@@ -49,12 +49,14 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
new SettingsSlider
{
LabelText = "Horizontal position",
- Bindable = config.GetBindable(FrameworkSetting.LetterboxPositionX)
+ Bindable = config.GetBindable(FrameworkSetting.LetterboxPositionX),
+ KeyboardStep = 0.1f
},
new SettingsSlider
{
LabelText = "Vertical position",
- Bindable = config.GetBindable(FrameworkSetting.LetterboxPositionY)
+ Bindable = config.GetBindable(FrameworkSetting.LetterboxPositionY),
+ KeyboardStep = 0.1f
},
}
},
diff --git a/osu.Game/Overlays/Settings/Sections/Input/KeyboardSettings.cs b/osu.Game/Overlays/Settings/Sections/Input/KeyboardSettings.cs
index b68fd4bc04..00a1c093fd 100644
--- a/osu.Game/Overlays/Settings/Sections/Input/KeyboardSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/Input/KeyboardSettings.cs
@@ -2,7 +2,6 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
-using osu.Game.Graphics.UserInterface;
namespace osu.Game.Overlays.Settings.Sections.Input
{
@@ -14,9 +13,8 @@ namespace osu.Game.Overlays.Settings.Sections.Input
{
Children = new Drawable[]
{
- new OsuButton
+ new SettingsButton
{
- RelativeSizeAxes = Axes.X,
Text = "Key Configuration",
Action = keyConfig.ToggleVisibility
},
diff --git a/osu.Game/Overlays/Settings/Sections/Maintenance/GeneralSettings.cs b/osu.Game/Overlays/Settings/Sections/Maintenance/GeneralSettings.cs
index 233ca7be60..316be450dc 100644
--- a/osu.Game/Overlays/Settings/Sections/Maintenance/GeneralSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/Maintenance/GeneralSettings.cs
@@ -1,6 +1,7 @@
// Copyright (c) 2007-2017 ppy Pty Ltd .
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
+using System.Linq;
using System.Threading.Tasks;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
@@ -22,9 +23,8 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
{
Children = new Drawable[]
{
- importButton = new OsuButton
+ importButton = new SettingsButton
{
- RelativeSizeAxes = Axes.X,
Text = "Import beatmaps from stable",
Action = () =>
{
@@ -32,9 +32,8 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
Task.Run(() => beatmaps.ImportFromStable()).ContinueWith(t => Schedule(() => importButton.Enabled.Value = true));
}
},
- deleteButton = new OsuButton
+ deleteButton = new SettingsButton
{
- RelativeSizeAxes = Axes.X,
Text = "Delete ALL beatmaps",
Action = () =>
{
@@ -42,16 +41,15 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
Task.Run(() => beatmaps.DeleteAll()).ContinueWith(t => Schedule(() => deleteButton.Enabled.Value = true));
}
},
- restoreButton = new OsuButton
+ restoreButton = new SettingsButton
{
- RelativeSizeAxes = Axes.X,
Text = "Restore all hidden difficulties",
Action = () =>
{
restoreButton.Enabled.Value = false;
Task.Run(() =>
{
- foreach (var b in beatmaps.QueryBeatmaps(b => b.Hidden))
+ foreach (var b in beatmaps.QueryBeatmaps(b => b.Hidden).ToList())
beatmaps.Restore(b);
}).ContinueWith(t => Schedule(() => restoreButton.Enabled.Value = true));
}
diff --git a/osu.Game/Overlays/Settings/Sections/SkinSection.cs b/osu.Game/Overlays/Settings/Sections/SkinSection.cs
index 4b4426aca8..b4475aebb1 100644
--- a/osu.Game/Overlays/Settings/Sections/SkinSection.cs
+++ b/osu.Game/Overlays/Settings/Sections/SkinSection.cs
@@ -24,12 +24,14 @@ namespace osu.Game.Overlays.Settings.Sections
new SettingsSlider
{
LabelText = "Menu cursor size",
- Bindable = config.GetBindable(OsuSetting.MenuCursorSize)
+ Bindable = config.GetBindable(OsuSetting.MenuCursorSize),
+ KeyboardStep = 0.1f
},
new SettingsSlider
{
LabelText = "Gameplay cursor size",
- Bindable = config.GetBindable(OsuSetting.GameplayCursorSize)
+ Bindable = config.GetBindable(OsuSetting.GameplayCursorSize),
+ KeyboardStep = 0.1f
},
new SettingsCheckbox
{
diff --git a/osu.Game/Overlays/Settings/SettingsButton.cs b/osu.Game/Overlays/Settings/SettingsButton.cs
new file mode 100644
index 0000000000..5320cef850
--- /dev/null
+++ b/osu.Game/Overlays/Settings/SettingsButton.cs
@@ -0,0 +1,17 @@
+// Copyright (c) 2007-2017 ppy Pty Ltd .
+// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
+
+using osu.Framework.Graphics;
+using osu.Game.Graphics.UserInterface;
+
+namespace osu.Game.Overlays.Settings
+{
+ public class SettingsButton : OsuButton
+ {
+ public SettingsButton()
+ {
+ RelativeSizeAxes = Axes.X;
+ Padding = new MarginPadding { Left = SettingsOverlay.CONTENT_MARGINS, Right = SettingsOverlay.CONTENT_MARGINS };
+ }
+ }
+}
diff --git a/osu.Game/Overlays/Settings/SettingsItem.cs b/osu.Game/Overlays/Settings/SettingsItem.cs
index f2044f178b..5a0f25f7e0 100644
--- a/osu.Game/Overlays/Settings/SettingsItem.cs
+++ b/osu.Game/Overlays/Settings/SettingsItem.cs
@@ -2,17 +2,24 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
+using osu.Framework.Allocation;
using OpenTK.Graphics;
using osu.Framework.Configuration;
+using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
+using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
+using osu.Framework.Graphics.Cursor;
+using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
+using osu.Framework.Input;
+using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
namespace osu.Game.Overlays.Settings
{
- public abstract class SettingsItem : FillFlowContainer, IFilterable
+ public abstract class SettingsItem : Container, IFilterable
{
protected abstract Drawable CreateControl();
@@ -20,8 +27,28 @@ namespace osu.Game.Overlays.Settings
private IHasCurrentValue controlWithCurrent => Control as IHasCurrentValue;
+ protected override Container Content => FlowContent;
+
+ protected readonly FillFlowContainer FlowContent;
+
private SpriteText text;
+ private readonly RestoreDefaultValueButton restoreDefaultValueButton = new RestoreDefaultValueButton();
+
+ public bool ShowsDefaultIndicator = true;
+
+ private Color4? restoreDefaultValueColour;
+
+ public Color4 RestoreDefaultValueColour
+ {
+ get { return restoreDefaultValueColour ?? Color4.White; }
+ set
+ {
+ restoreDefaultValueColour = value;
+ restoreDefaultValueButton?.SetButtonColour(RestoreDefaultValueColour);
+ }
+ }
+
public virtual string LabelText
{
get { return text?.Text ?? string.Empty; }
@@ -51,6 +78,11 @@ namespace osu.Game.Overlays.Settings
{
bindable = value;
controlWithCurrent?.Current.BindTo(bindable);
+ if (ShowsDefaultIndicator)
+ {
+ restoreDefaultValueButton.Bindable.BindTo(bindable);
+ restoreDefaultValueButton.Bindable.TriggerChange();
+ }
}
}
@@ -69,13 +101,94 @@ namespace osu.Game.Overlays.Settings
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
- Padding = new MarginPadding { Right = 5 };
+ Padding = new MarginPadding { Right = SettingsOverlay.CONTENT_MARGINS };
+
+ FlowContent = new FillFlowContainer
+ {
+ RelativeSizeAxes = Axes.X,
+ AutoSizeAxes = Axes.Y,
+ Padding = new MarginPadding { Left = SettingsOverlay.CONTENT_MARGINS, Right = 5 },
+ };
if ((Control = CreateControl()) != null)
{
if (controlWithCurrent != null)
controlWithCurrent.Current.DisabledChanged += disabled => { Colour = disabled ? Color4.Gray : Color4.White; };
- Add(Control);
+ FlowContent.Add(Control);
+ }
+ }
+
+ [BackgroundDependencyLoader]
+ private void load(OsuColour colours)
+ {
+ AddInternal(FlowContent);
+
+ if (restoreDefaultValueButton != null)
+ {
+ if (!restoreDefaultValueColour.HasValue)
+ restoreDefaultValueColour = colours.Yellow;
+ restoreDefaultValueButton.SetButtonColour(RestoreDefaultValueColour);
+ AddInternal(restoreDefaultValueButton);
+ }
+ }
+
+ private class RestoreDefaultValueButton : Box, IHasTooltip
+ {
+ internal readonly Bindable Bindable = new Bindable();
+
+ private Color4 buttonColour;
+
+ private bool hovering;
+
+ public RestoreDefaultValueButton()
+ {
+ Bindable.ValueChanged += value => UpdateState();
+ Bindable.DisabledChanged += disabled => UpdateState();
+
+ RelativeSizeAxes = Axes.Y;
+ Width = SettingsOverlay.CONTENT_MARGINS;
+ Alpha = 0f;
+ }
+
+ public string TooltipText => "Revert to default";
+
+ public override bool HandleInput => true;
+
+ protected override bool OnMouseDown(InputState state, MouseDownEventArgs args) => true;
+
+ protected override bool OnMouseUp(InputState state, MouseUpEventArgs args) => true;
+
+ protected override bool OnClick(InputState state)
+ {
+ if (!Bindable.Disabled)
+ Bindable.SetDefault();
+ return true;
+ }
+
+ protected override bool OnHover(InputState state)
+ {
+ hovering = true;
+ UpdateState();
+ return true;
+ }
+
+ protected override void OnHoverLost(InputState state)
+ {
+ hovering = false;
+ UpdateState();
+ }
+
+ internal void SetButtonColour(Color4 buttonColour)
+ {
+ this.buttonColour = buttonColour;
+ UpdateState();
+ }
+
+ internal void UpdateState()
+ {
+ var colour = Bindable.Disabled ? Color4.Gray : buttonColour;
+ this.FadeTo(Bindable.IsDefault ? 0f : hovering && !Bindable.Disabled ? 1f : 0.5f, 200, Easing.OutQuint);
+ this.FadeColour(ColourInfo.GradientHorizontal(colour.Opacity(0.8f), colour.Opacity(0)), 200, Easing.OutQuint);
}
}
}
diff --git a/osu.Game/Overlays/Settings/SettingsSection.cs b/osu.Game/Overlays/Settings/SettingsSection.cs
index eb6e398477..a107878fb8 100644
--- a/osu.Game/Overlays/Settings/SettingsSection.cs
+++ b/osu.Game/Overlays/Settings/SettingsSection.cs
@@ -69,8 +69,6 @@ namespace osu.Game.Overlays.Settings
Padding = new MarginPadding
{
Top = 20 + border_size,
- Left = SettingsOverlay.CONTENT_MARGINS,
- Right = SettingsOverlay.CONTENT_MARGINS,
Bottom = 10,
},
RelativeSizeAxes = Axes.X,
@@ -81,7 +79,8 @@ namespace osu.Game.Overlays.Settings
{
TextSize = header_size,
Text = Header,
- Colour = colours.Yellow
+ Colour = colours.Yellow,
+ Margin = new MarginPadding { Left = SettingsOverlay.CONTENT_MARGINS, Right = SettingsOverlay.CONTENT_MARGINS }
},
FlowContent
}
diff --git a/osu.Game/Overlays/Settings/SettingsSlider.cs b/osu.Game/Overlays/Settings/SettingsSlider.cs
index 2881d02302..49d73f77ec 100644
--- a/osu.Game/Overlays/Settings/SettingsSlider.cs
+++ b/osu.Game/Overlays/Settings/SettingsSlider.cs
@@ -2,6 +2,7 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
+using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics.UserInterface;
@@ -22,5 +23,15 @@ namespace osu.Game.Overlays.Settings
Margin = new MarginPadding { Top = 5, Bottom = 5 },
RelativeSizeAxes = Axes.X
};
+
+ public float KeyboardStep;
+
+ [BackgroundDependencyLoader]
+ private void load()
+ {
+ var slider = Control as U;
+ if (slider != null)
+ slider.KeyboardStep = KeyboardStep;
+ }
}
}
diff --git a/osu.Game/Overlays/Settings/SettingsSubsection.cs b/osu.Game/Overlays/Settings/SettingsSubsection.cs
index 4164ceee21..79a644b2cb 100644
--- a/osu.Game/Overlays/Settings/SettingsSubsection.cs
+++ b/osu.Game/Overlays/Settings/SettingsSubsection.cs
@@ -52,7 +52,7 @@ namespace osu.Game.Overlays.Settings
new OsuSpriteText
{
Text = Header.ToUpper(),
- Margin = new MarginPadding { Bottom = 10 },
+ Margin = new MarginPadding { Bottom = 10, Left = SettingsOverlay.CONTENT_MARGINS, Right = SettingsOverlay.CONTENT_MARGINS },
Font = @"Exo2.0-Black",
},
FlowContent
diff --git a/osu.Game/Overlays/Toolbar/ToolbarUserArea.cs b/osu.Game/Overlays/Toolbar/ToolbarUserArea.cs
index c1fd234628..95a25fcb86 100644
--- a/osu.Game/Overlays/Toolbar/ToolbarUserArea.cs
+++ b/osu.Game/Overlays/Toolbar/ToolbarUserArea.cs
@@ -1,6 +1,7 @@
// Copyright (c) 2007-2017 ppy Pty Ltd .
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
+using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives;
@@ -11,11 +12,12 @@ namespace osu.Game.Overlays.Toolbar
internal class ToolbarUserArea : Container
{
public LoginOverlay LoginOverlay;
- private readonly ToolbarUserButton button;
+ private ToolbarUserButton button;
public override RectangleF BoundingBox => button.BoundingBox;
- public ToolbarUserArea()
+ [BackgroundDependencyLoader]
+ private void load()
{
RelativeSizeAxes = Axes.Y;
AutoSizeAxes = Axes.X;
@@ -36,4 +38,4 @@ namespace osu.Game.Overlays.Toolbar
};
}
}
-}
\ No newline at end of file
+}
diff --git a/osu.Game/Screens/Play/ReplaySettings/PlaybackSettings.cs b/osu.Game/Screens/Play/ReplaySettings/PlaybackSettings.cs
index ea958d05f9..16868e5843 100644
--- a/osu.Game/Screens/Play/ReplaySettings/PlaybackSettings.cs
+++ b/osu.Game/Screens/Play/ReplaySettings/PlaybackSettings.cs
@@ -19,7 +19,8 @@ namespace osu.Game.Screens.Play.ReplaySettings
new ReplaySliderBar
{
LabelText = "Playback speed",
- Bindable = config.GetBindable(OsuSetting.PlaybackSpeed)
+ Bindable = config.GetBindable(OsuSetting.PlaybackSpeed),
+ KeyboardStep = 0.5f
}
};
}
diff --git a/osu.Game/Tests/Visual/OsuTestCase.cs b/osu.Game/Tests/Visual/OsuTestCase.cs
index ca0aaebb5e..b2c8be47bd 100644
--- a/osu.Game/Tests/Visual/OsuTestCase.cs
+++ b/osu.Game/Tests/Visual/OsuTestCase.cs
@@ -13,11 +13,9 @@ namespace osu.Game.Tests.Visual
{
using (var host = new HeadlessGameHost($"test-{Guid.NewGuid()}", realtime: false))
{
+ host.Storage.DeleteDirectory(string.Empty);
host.Run(new OsuTestCaseTestRunner(this));
}
-
- // clean up after each run
- //storage.DeleteDirectory(string.Empty);
}
public class OsuTestCaseTestRunner : OsuGameBase
diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj
index 7b65aa8d66..8f519d8915 100644
--- a/osu.Game/osu.Game.csproj
+++ b/osu.Game/osu.Game.csproj
@@ -289,6 +289,7 @@
+