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Animate song bar based on game mode
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@ -2,6 +2,7 @@
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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@ -11,6 +12,7 @@ using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Screens.Menu;
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using OpenTK;
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using OpenTK.Graphics;
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namespace osu.Game.Tournament.Components
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{
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@ -44,6 +46,28 @@ namespace osu.Game.Tournament.Components
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}
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private Container panelContents;
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private Container innerPanel;
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private Container outerPanel;
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private const float main_width = 0.97f;
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public bool Expanded
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{
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set
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{
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if (value)
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{
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innerPanel.ResizeWidthTo(0.7f, 800, Easing.OutQuint);
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outerPanel.ResizeWidthTo(main_width, 800, Easing.OutQuint);
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}
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else
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{
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innerPanel.ResizeWidthTo(1, 800, Easing.OutQuint);
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outerPanel.ResizeWidthTo(0.3f, 800, Easing.OutQuint);
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}
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}
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}
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[BackgroundDependencyLoader]
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private void load()
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@ -52,12 +76,20 @@ namespace osu.Game.Tournament.Components
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InternalChildren = new Drawable[]
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{
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new Container
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outerPanel = new Container
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{
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Masking = true,
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EdgeEffect = new EdgeEffectParameters
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{
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Colour = Color4.Black.Opacity(0.2f),
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Type = EdgeEffectType.Shadow,
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Radius = 5,
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},
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RelativeSizeAxes = Axes.X,
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Anchor = Anchor.BottomCentre,
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Origin = Anchor.BottomCentre,
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Anchor = Anchor.BottomRight,
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Origin = Anchor.BottomRight,
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RelativePositionAxes = Axes.X,
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X = -(1 - main_width) / 2,
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Y = -10,
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Width = 0.95f,
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Height = TournamentBeatmapPanel.HEIGHT,
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@ -69,7 +101,7 @@ namespace osu.Game.Tournament.Components
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RelativeSizeAxes = Axes.Both,
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Colour = OsuColour.Gray(0.93f),
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},
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new Container
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innerPanel = new Container
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{
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Masking = true,
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CornerRadius = TournamentBeatmapPanel.HEIGHT / 2,
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