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Add global flip hotkeys
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@ -77,6 +77,8 @@ namespace osu.Game.Input.Bindings
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new KeyBinding(new[] { InputKey.K }, GlobalAction.EditorNudgeRight),
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new KeyBinding(new[] { InputKey.G }, GlobalAction.EditorCycleGridDisplayMode),
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new KeyBinding(new[] { InputKey.F5 }, GlobalAction.EditorTestGameplay),
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new KeyBinding(new[] { InputKey.Control, InputKey.H }, GlobalAction.EditorFlipHorizontally),
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new KeyBinding(new[] { InputKey.Control, InputKey.J }, GlobalAction.EditorFlipVertically),
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};
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public IEnumerable<KeyBinding> InGameKeyBindings => new[]
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@ -292,6 +294,12 @@ namespace osu.Game.Input.Bindings
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EditorCycleGridDisplayMode,
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[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.EditorTestGameplay))]
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EditorTestGameplay
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EditorTestGameplay,
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[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.EditorFlipHorizontally))]
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EditorFlipHorizontally,
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[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.EditorFlipVertically))]
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EditorFlipVertically,
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}
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}
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