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Add global flip hotkeys
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@ -10,6 +10,7 @@ using osu.Game.Extensions;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Objects.Types;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.Osu.UI;
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using osu.Game.Screens.Edit.Compose.Components;
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using osuTK;
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@ -84,15 +85,15 @@ namespace osu.Game.Rulesets.Osu.Edit
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return true;
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}
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public override bool HandleFlip(Direction direction)
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public override bool HandleFlip(Direction direction, bool flipOverOrigin)
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{
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var hitObjects = selectedMovableObjects;
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var selectedObjectsQuad = getSurroundingQuad(hitObjects);
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var flipQuad = flipOverOrigin ? new Quad(0, 0, OsuPlayfield.BASE_SIZE.X, OsuPlayfield.BASE_SIZE.Y) : getSurroundingQuad(hitObjects);
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foreach (var h in hitObjects)
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{
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h.Position = GetFlippedPosition(direction, selectedObjectsQuad, h.Position);
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h.Position = GetFlippedPosition(direction, flipQuad, h.Position);
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if (h is Slider slider)
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{
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