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Add ManualInputManager to screen tests
Also sanitises content init order (ctor for content; bdl for other)
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@ -14,8 +14,7 @@ namespace osu.Game.Tests.Visual
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protected ManualInputManagerTestCase()
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{
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base.Content.Add(InputManager = new ManualInputManager());
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ReturnUserInput();
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base.Content.Add(InputManager = new ManualInputManager { UseParentInput = true });
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}
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/// <summary>
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