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Add ManualInputManager to screen tests
Also sanitises content init order (ctor for content; bdl for other)
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@ -2,6 +2,7 @@
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// See the LICENCE file in the repository root for full licence text.
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Testing;
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@ -23,7 +24,11 @@ namespace osu.Game.Tests.Visual
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protected PlayerTestCase(Ruleset ruleset)
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{
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this.ruleset = ruleset;
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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Add(new Box
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{
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RelativeSizeAxes = Axes.Both,
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