Add ManualInputManager to screen tests

Also sanitises content init order (ctor for content; bdl for other)
This commit is contained in:
Dean Herbert
2019-03-26 13:16:46 +09:00
parent a63bcff5cc
commit 868367511e
5 changed files with 16 additions and 7 deletions

View File

@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Screens;
@ -9,11 +10,12 @@ namespace osu.Game.Tests.Visual
/// <summary>
/// A test case which can be used to test a screen (that relies on OnEntering being called to execute startup instructions).
/// </summary>
public abstract class ScreenTestCase : OsuTestCase
public abstract class ScreenTestCase : ManualInputManagerTestCase
{
private readonly OsuScreenStack stack;
private OsuScreenStack stack;
protected ScreenTestCase()
[BackgroundDependencyLoader]
private void load()
{
Child = stack = new OsuScreenStack { RelativeSizeAxes = Axes.Both };
}