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Add ManualInputManager to screen tests
Also sanitises content init order (ctor for content; bdl for other)
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@ -3,6 +3,7 @@
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using System.Collections.Generic;
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using System.ComponentModel;
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using osu.Framework.Allocation;
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using osu.Game.Screens.Tournament;
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using osu.Game.Screens.Tournament.Teams;
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@ -11,7 +12,8 @@ namespace osu.Game.Tests.Visual.Tournament
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[Description("for tournament use")]
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public class TestCaseDrawings : ScreenTestCase
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{
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public TestCaseDrawings()
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[BackgroundDependencyLoader]
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private void load()
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{
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LoadScreen(new Drawings
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{
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