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@ -20,18 +20,15 @@ namespace osu.Game.Beatmaps
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public float DrainRate { get; set; } = DEFAULT_DIFFICULTY;
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public float CircleSize { get; set; } = DEFAULT_DIFFICULTY;
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public float OverallDifficulty { get; set; } = DEFAULT_DIFFICULTY;
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private float? approachRate;
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public float ApproachRate
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{
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get
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{
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return approachRate ?? OverallDifficulty;
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}
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set
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{
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approachRate = value;
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}
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get => approachRate ?? OverallDifficulty;
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set => approachRate = value;
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}
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public float SliderMultiplier { get; set; } = 1;
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public float SliderTickRate { get; set; } = 1;
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