Initial pass of gameplay screen design update

This commit is contained in:
Dean Herbert
2020-03-07 12:51:11 +09:00
parent 66e54ba983
commit 86b12a384b
7 changed files with 170 additions and 106 deletions

View File

@ -3,6 +3,7 @@
using System;
using System.Collections.Generic;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Tests.Visual;
using osu.Game.Tournament.Components;
@ -113,7 +114,7 @@ namespace osu.Game.Tournament.Tests.Components
Cell(i).AddRange(new Drawable[]
{
new TournamentSpriteText { Text = "TeamDisplay" },
new TeamDisplay(team, TournamentGame.COLOUR_RED, false)
new TeamDisplay(team, TeamColour.Red, new Bindable<int?>(2), 6)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,