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Increase maximum usable aspect ratio to account for ultrawide monitors
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@ -31,9 +31,9 @@ namespace osu.Game.Overlays.Settings.Sections.Input
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private GameHost host { get; set; }
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/// <summary>
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/// Based on the longest available smartphone.
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/// Based on ultrawide monitor configurations.
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/// </summary>
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private const float largest_feasible_aspect_ratio = 20f / 9;
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private const float largest_feasible_aspect_ratio = 21f / 9;
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private readonly BindableNumber<float> aspectRatio = new BindableFloat(1)
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{
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