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Use UserTriggered in Player
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@ -21,6 +21,7 @@ using osu.Game.Configuration;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Cursor;
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using osu.Game.Online.API;
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using osu.Game.Overlays;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Scoring;
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@ -37,6 +38,8 @@ namespace osu.Game.Screens.Play
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protected override bool HideOverlaysOnEnter => true;
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protected override OverlayActivation OverlayActivationLevel => OverlayActivation.UserTriggered;
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public Action RestartRequested;
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public bool HasFailed { get; private set; }
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