Use UserTriggered in Player

This commit is contained in:
Dean Herbert
2018-06-06 15:10:09 +09:00
parent 6be382aab6
commit 86be1bef6b
3 changed files with 13 additions and 12 deletions

View File

@ -21,6 +21,7 @@ using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Graphics.Cursor;
using osu.Game.Online.API;
using osu.Game.Overlays;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Scoring;
@ -37,6 +38,8 @@ namespace osu.Game.Screens.Play
protected override bool HideOverlaysOnEnter => true;
protected override OverlayActivation OverlayActivationLevel => OverlayActivation.UserTriggered;
public Action RestartRequested;
public bool HasFailed { get; private set; }