From 86df4919f7ab8207e62d9b49cdcd06bbb0c6e6c5 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Tue, 5 Oct 2021 11:06:24 +0900 Subject: [PATCH] Fix skin fallbacks test --- osu.Game.Tests/Visual/Gameplay/TestSceneBeatmapSkinFallbacks.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneBeatmapSkinFallbacks.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneBeatmapSkinFallbacks.cs index 7d4673c901..7398527f57 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneBeatmapSkinFallbacks.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneBeatmapSkinFallbacks.cs @@ -42,6 +42,7 @@ namespace osu.Game.Tests.Visual.Gameplay public void TestEmptyLegacyBeatmapSkinFallsBack() { CreateSkinTest(SkinInfo.Default, () => new LegacyBeatmapSkin(new BeatmapInfo(), null, null)); + AddUntilStep("wait for hud load", () => Player.ChildrenOfType().All(c => c.ComponentsLoaded)); AddAssert("hud from default skin", () => AssertComponentsFromExpectedSource(SkinnableTarget.MainHUDComponents, skinManager.CurrentSkin.Value)); }