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Recolour info section
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@ -17,7 +17,7 @@ namespace osu.Game.Overlays.BeatmapSet
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protected readonly FailRetryGraph Graph;
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private readonly FillFlowContainer header;
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private readonly OsuSpriteText successRateLabel, successPercent, graphLabel;
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private readonly OsuSpriteText successPercent;
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private readonly Bar successRate;
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private readonly Container percentContainer;
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@ -60,7 +60,7 @@ namespace osu.Game.Overlays.BeatmapSet
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Direction = FillDirection.Vertical,
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Children = new Drawable[]
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{
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successRateLabel = new OsuSpriteText
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new OsuSpriteText
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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@ -85,7 +85,7 @@ namespace osu.Game.Overlays.BeatmapSet
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Font = OsuFont.GetFont(size: 13),
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},
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},
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graphLabel = new OsuSpriteText
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new OsuSpriteText
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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@ -107,7 +107,6 @@ namespace osu.Game.Overlays.BeatmapSet
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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successRateLabel.Colour = successPercent.Colour = graphLabel.Colour = colours.Gray5;
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successRate.AccentColour = colours.Green;
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successRate.BackgroundColour = colours.GrayD;
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