Recolour info section

This commit is contained in:
Andrei Zavatski
2020-02-04 14:00:18 +03:00
parent 27c24fb08a
commit 873eda3bb5
2 changed files with 12 additions and 20 deletions

View File

@ -17,7 +17,7 @@ namespace osu.Game.Overlays.BeatmapSet
protected readonly FailRetryGraph Graph;
private readonly FillFlowContainer header;
private readonly OsuSpriteText successRateLabel, successPercent, graphLabel;
private readonly OsuSpriteText successPercent;
private readonly Bar successRate;
private readonly Container percentContainer;
@ -60,7 +60,7 @@ namespace osu.Game.Overlays.BeatmapSet
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
successRateLabel = new OsuSpriteText
new OsuSpriteText
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
@ -85,7 +85,7 @@ namespace osu.Game.Overlays.BeatmapSet
Font = OsuFont.GetFont(size: 13),
},
},
graphLabel = new OsuSpriteText
new OsuSpriteText
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
@ -107,7 +107,6 @@ namespace osu.Game.Overlays.BeatmapSet
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
successRateLabel.Colour = successPercent.Colour = graphLabel.Colour = colours.Gray5;
successRate.AccentColour = colours.Green;
successRate.BackgroundColour = colours.GrayD;