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Basic searching in osu!direct, move BeatmapSetOnlineInfo covers into their own class
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86
osu.Game/Online/API/Requests/GetBeatmapSetsRequest.cs
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86
osu.Game/Online/API/Requests/GetBeatmapSetsRequest.cs
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Collections.Generic;
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using System.Linq;
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using Newtonsoft.Json;
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using osu.Game.Database;
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namespace osu.Game.Online.API.Requests
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{
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public class GetBeatmapSetsRequest : APIRequest<IEnumerable<GetBeatmapSetsResponse>>
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{
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private readonly string query;
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public GetBeatmapSetsRequest(string query)
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{
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this.query = System.Uri.EscapeDataString(query);
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}
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protected override string Target => $@"beatmapsets/search?q={query}";
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}
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public class GetBeatmapSetsResponse : BeatmapMetadata
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{
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[JsonProperty(@"covers")]
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private BeatmapSetOnlineCovers covers { get; set; }
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[JsonProperty(@"previewUrl")]
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private string preview { get; set; }
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[JsonProperty(@"play_count")]
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private int playCount { get; set; }
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[JsonProperty(@"favourite_count")]
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private int favouriteCount { get; set; }
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[JsonProperty(@"beatmaps")]
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private IEnumerable<GetBeatmapSetsBeatmapResponse> beatmaps { get; set; }
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public BeatmapSetInfo ToSetInfo(RulesetDatabase rulesets)
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{
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return new BeatmapSetInfo
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{
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Metadata = this,
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OnlineInfo = new BeatmapSetOnlineInfo
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{
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Covers = covers,
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Preview = preview,
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PlayCount = playCount,
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FavouriteCount = favouriteCount,
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},
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Beatmaps = beatmaps.Select(b => b.ToBeatmap(rulesets)).ToList(),
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};
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}
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private class GetBeatmapSetsBeatmapResponse : BeatmapMetadata
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{
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[JsonProperty(@"playcount")]
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private int playCount { get; set; }
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[JsonProperty(@"passcount")]
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private int passCount { get; set; }
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[JsonProperty(@"mode_int")]
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private int ruleset { get; set; }
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[JsonProperty(@"difficulty_rating")]
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private double starDifficulty { get; set; }
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public BeatmapInfo ToBeatmap(RulesetDatabase rulesets)
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{
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return new BeatmapInfo
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{
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Metadata = this,
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Ruleset = rulesets.GetRuleset(ruleset),
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StarDifficulty = starDifficulty,
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OnlineInfo = new BeatmapOnlineInfo
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{
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PlayCount = playCount,
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PassCount = passCount,
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},
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};
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}
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}
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}
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}
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