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CI fixes.
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@ -7,9 +7,6 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Rulesets.Objects.Drawables;
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using OpenTK;
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using System;
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using System.Linq;
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using osu.Game.Rulesets.Objects.Types;
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namespace osu.Game.Rulesets.Timing
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{
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@ -51,7 +48,7 @@ namespace osu.Game.Rulesets.Timing
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/// <param name="controlPoint">The <see cref="MultiplierControlPoint"/> which provides the speed adjustments for this container.</param>
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protected SpeedAdjustmentContainer(MultiplierControlPoint controlPoint)
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{
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this.ControlPoint = controlPoint;
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ControlPoint = controlPoint;
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RelativeSizeAxes = Axes.Both;
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}
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