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Use existing strings
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@ -11,6 +11,7 @@ using osu.Framework.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Localisation;
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using osu.Game.Overlays;
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using osu.Game.Resources.Localisation.Web;
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using osuTK;
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namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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@ -86,7 +87,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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},
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controlPointsCheckbox = new OsuCheckbox
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{
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LabelText = EditorStrings.TimelineBpm,
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LabelText = BeatmapsetsStrings.ShowStatsBpm,
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Current = { Value = true },
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},
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}
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