mirror of
https://github.com/osukey/osukey.git
synced 2025-07-02 00:40:09 +09:00
Initial implementation
This commit is contained in:
136
osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs
Normal file
136
osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs
Normal file
@ -0,0 +1,136 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Framework.Bindables;
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Rulesets;
|
||||
using osuTK;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osuTK.Graphics;
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Overlays.BeatmapSet
|
||||
{
|
||||
public class LeaderboardModSelector : Container
|
||||
{
|
||||
public readonly Bindable<IEnumerable<Mod>> SelectedMods = new Bindable<IEnumerable<Mod>>();
|
||||
public readonly Bindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
|
||||
|
||||
private readonly FillFlowContainer<ModButton> modsContainer;
|
||||
|
||||
public LeaderboardModSelector()
|
||||
{
|
||||
AutoSizeAxes = Axes.Y;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Child = modsContainer = new FillFlowContainer<ModButton>
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Full,
|
||||
Spacing = new Vector2(4),
|
||||
};
|
||||
|
||||
Ruleset.BindValueChanged(onRulesetChanged);
|
||||
}
|
||||
|
||||
private void onRulesetChanged(ValueChangedEvent<RulesetInfo> ruleset)
|
||||
{
|
||||
SelectedMods.Value = new List<Mod>();
|
||||
|
||||
modsContainer.Clear();
|
||||
|
||||
if (ruleset.NewValue == null)
|
||||
return;
|
||||
|
||||
modsContainer.Add(new ModButton(new NoMod()));
|
||||
|
||||
foreach (var mod in ruleset.NewValue.CreateInstance().GetAllMods())
|
||||
if (mod.Ranked)
|
||||
modsContainer.Add(new ModButton(mod));
|
||||
|
||||
foreach (var mod in modsContainer)
|
||||
mod.OnSelectionChanged += selectionChanged;
|
||||
}
|
||||
|
||||
private void selectionChanged(Mod mod, bool selected)
|
||||
{
|
||||
var mods = SelectedMods.Value.ToList();
|
||||
|
||||
if (selected)
|
||||
mods.Add(mod);
|
||||
else
|
||||
mods.Remove(mod);
|
||||
|
||||
SelectedMods.Value = mods;
|
||||
}
|
||||
|
||||
public void DeselectAll() => modsContainer.ForEach(mod => mod.Selected.Value = false);
|
||||
|
||||
private class ModButton : ModIcon
|
||||
{
|
||||
private const float mod_scale = 0.4f;
|
||||
private const int duration = 200;
|
||||
|
||||
public readonly BindableBool Selected = new BindableBool();
|
||||
public Action<Mod, bool> OnSelectionChanged;
|
||||
|
||||
public ModButton(Mod mod)
|
||||
: base(mod)
|
||||
{
|
||||
Scale = new Vector2(mod_scale);
|
||||
Add(new HoverClickSounds());
|
||||
|
||||
Selected.BindValueChanged(selected =>
|
||||
{
|
||||
updateState();
|
||||
OnSelectionChanged?.Invoke(mod, selected.NewValue);
|
||||
}, true);
|
||||
}
|
||||
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
{
|
||||
Selected.Value = !Selected.Value;
|
||||
return base.OnClick(e);
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
updateState();
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
base.OnHoverLost(e);
|
||||
updateState();
|
||||
}
|
||||
|
||||
private void updateState()
|
||||
{
|
||||
this.FadeColour(IsHovered || Selected.Value ? Color4.White : Color4.Gray, duration, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
|
||||
private class NoMod : Mod
|
||||
{
|
||||
public override string Name => "NoMod";
|
||||
|
||||
public override string Acronym => "NM";
|
||||
|
||||
public override double ScoreMultiplier => 1;
|
||||
|
||||
public override IconUsage Icon => FontAwesome.Solid.Ban;
|
||||
|
||||
public override ModType Type => ModType.Custom;
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user