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Add last played date to BeatmapInfo
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@ -110,6 +110,11 @@ namespace osu.Game.Beatmaps
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public bool SamplesMatchPlaybackRate { get; set; } = true;
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/// <summary>
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/// The time at which this beatmap was last played by the local user.
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/// </summary>
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public DateTimeOffset? LastPlayed { get; set; }
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/// <summary>
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/// The ratio of distance travelled per time unit.
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/// Generally used to decouple the spacing between hit objects from the enforced "velocity" of the beatmap (see <see cref="DifficultyControlPoint.SliderVelocity"/>).
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