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Fix disabled state potentially not being set
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@ -32,7 +32,7 @@ namespace osu.Game.Overlays.Direct
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{
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base.LoadComplete();
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Current.BindDisabledChanged(value => SelectedTab.FadeColour(value ? Color4.DarkGray : Color4.White, 200, Easing.OutQuint));
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Current.BindDisabledChanged(value => SelectedTab.FadeColour(value ? Color4.DarkGray : Color4.White, 200, Easing.OutQuint), true);
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}
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protected override TabItem<RulesetInfo> CreateTabItem(RulesetInfo value) => new DirectRulesetTabItem(value);
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