Fix disabled state potentially not being set

This commit is contained in:
Dan Balasescu
2019-07-17 20:02:20 +09:00
committed by GitHub
parent cca472d412
commit 883c090248

View File

@ -32,7 +32,7 @@ namespace osu.Game.Overlays.Direct
{ {
base.LoadComplete(); base.LoadComplete();
Current.BindDisabledChanged(value => SelectedTab.FadeColour(value ? Color4.DarkGray : Color4.White, 200, Easing.OutQuint)); Current.BindDisabledChanged(value => SelectedTab.FadeColour(value ? Color4.DarkGray : Color4.White, 200, Easing.OutQuint), true);
} }
protected override TabItem<RulesetInfo> CreateTabItem(RulesetInfo value) => new DirectRulesetTabItem(value); protected override TabItem<RulesetInfo> CreateTabItem(RulesetInfo value) => new DirectRulesetTabItem(value);