From 8847b88e653490a62d5319bc066702d9151d100c Mon Sep 17 00:00:00 2001 From: Shane Woolcock Date: Wed, 7 Oct 2020 11:44:41 +1030 Subject: [PATCH] Fix unit tests trying to resolve OsuGame --- osu.Game/Screens/Play/Player.cs | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/osu.Game/Screens/Play/Player.cs b/osu.Game/Screens/Play/Player.cs index a217d2a396..932c5ba1df 100644 --- a/osu.Game/Screens/Play/Player.cs +++ b/osu.Game/Screens/Play/Player.cs @@ -158,7 +158,7 @@ namespace osu.Game.Screens.Play } [BackgroundDependencyLoader] - private void load(AudioManager audio, OsuConfigManager config, OsuGame game) + private void load(AudioManager audio, OsuConfigManager config, OsuGameBase game) { Mods.Value = base.Mods.Value.Select(m => m.CreateCopy()).ToArray(); @@ -174,7 +174,8 @@ namespace osu.Game.Screens.Play mouseWheelDisabled = config.GetBindable(OsuSetting.MouseDisableWheel); - isGameplay.BindTo(game.IsGameplay); + if (game is OsuGame osuGame) + isGameplay.BindTo(osuGame.IsGameplay); DrawableRuleset = ruleset.CreateDrawableRulesetWith(playableBeatmap, Mods.Value);