Adding lisence header

This commit is contained in:
frankhjwx
2018-05-21 10:16:32 +08:00
parent 0405383e4e
commit 886be8ce1f
2 changed files with 6 additions and 3 deletions

View File

@ -98,7 +98,7 @@ namespace osu.Game.Rulesets.Catch.Difficulty
return true;
}
}
/// <summary>
/// In milliseconds. For difficulty calculation we will only look at the highest strain value in each time interval of size STRAIN_STEP.
/// This is to eliminate higher influence of stream over aim by simply having more HitObjects with high strain.