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Refactorings
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@ -50,7 +50,7 @@ namespace osu.Game.Screens.Play
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public bool HasFailed { get; set; }
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/// <summary>
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/// Whether the user quit gameplay without either having either passed or failed.
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/// Whether the user quit gameplay without having either passed or failed.
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/// </summary>
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public bool HasQuit { get; set; }
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