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Refactorings
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@ -160,7 +160,8 @@ namespace osu.Game.Tests.Visual.Gameplay
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finish(SpectatingUserState.Failed);
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checkPaused(false); // Should continue playing until out of frames
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checkPaused(true);
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checkPaused(true); // And eventually stop after running out of frames and fail.
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// Todo: Should check for + display a failed message.
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}
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[Test]
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