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Rework EF Core usage in model classes
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@ -188,8 +188,8 @@ namespace osu.Game.Screens.Select
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ratingsContainer.FadeIn(transition_duration);
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advanced.Beatmap = Beatmap;
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description.Text = Beatmap.Version;
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source.Text = Beatmap.BeatmapMetadata.Source;
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tags.Text = Beatmap.BeatmapMetadata.Tags;
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source.Text = Beatmap.Metadata.Source;
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tags.Text = Beatmap.Metadata.Tags;
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var requestedBeatmap = Beatmap;
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if (requestedBeatmap.Metrics == null)
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@ -264,7 +264,7 @@ namespace osu.Game.Screens.Select
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advanced.Beatmap = new BeatmapInfo
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{
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StarDifficulty = 0,
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BeatmapDifficulty = new BeatmapDifficulty
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Difficulty = new BeatmapDifficulty
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{
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CircleSize = 0,
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DrainRate = 0,
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