Rework EF Core usage in model classes

This commit is contained in:
TocoToucan
2017-10-06 00:23:26 +03:00
parent 6a4198d0d6
commit 887aa7496b
60 changed files with 216 additions and 223 deletions

View File

@ -100,7 +100,7 @@ namespace osu.Game.Rulesets.Mania.Scoring
protected override void SimulateAutoplay(Beatmap<ManiaHitObject> beatmap)
{
BeatmapDifficulty difficulty = beatmap.BeatmapInfo.BeatmapDifficulty;
BeatmapDifficulty difficulty = beatmap.BeatmapInfo.Difficulty;
hpMultiplier = BeatmapDifficulty.DifficultyRange(difficulty.DrainRate, hp_multiplier_min, hp_multiplier_mid, hp_multiplier_max);
hpMissMultiplier = BeatmapDifficulty.DifficultyRange(difficulty.DrainRate, hp_multiplier_miss_min, hp_multiplier_miss_mid, hp_multiplier_miss_max);