Fix header-text scaling on intro/winner screens

This commit is contained in:
Dean Herbert
2020-03-17 13:16:18 +09:00
parent 5e3668b2ea
commit 8895d52d29
3 changed files with 57 additions and 8 deletions

View File

@ -11,9 +11,13 @@ namespace osu.Game.Tournament.Components
{
public class DrawableTournamentHeaderText : CompositeDrawable
{
public DrawableTournamentHeaderText()
public DrawableTournamentHeaderText(bool center = true)
{
InternalChild = new TextSprite();
InternalChild = new TextSprite
{
Anchor = center ? Anchor.Centre : Anchor.TopLeft,
Origin = center ? Anchor.Centre : Anchor.TopLeft,
};
Height = 22;
RelativeSizeAxes = Axes.X;
@ -27,9 +31,6 @@ namespace osu.Game.Tournament.Components
RelativeSizeAxes = Axes.Both;
FillMode = FillMode.Fit;
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
Texture = textures.Get("header-text");
}
}