Fix header-text scaling on intro/winner screens

This commit is contained in:
Dean Herbert
2020-03-17 13:16:18 +09:00
parent 5e3668b2ea
commit 8895d52d29
3 changed files with 57 additions and 8 deletions

View File

@ -12,19 +12,27 @@ namespace osu.Game.Tournament.Components
{
public RoundDisplay(TournamentMatch match)
{
AutoSizeAxes = Axes.Both;
AutoSizeAxes = Axes.Y;
RelativeSizeAxes = Axes.X;
InternalChildren = new Drawable[]
{
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
new DrawableTournamentHeaderText(),
new DrawableTournamentHeaderText(false)
{
Anchor = Anchor.TopLeft,
Origin = Anchor.TopLeft,
},
new TournamentSpriteText
{
Anchor = Anchor.TopLeft,
Origin = Anchor.TopLeft,
Text = match.Round.Value?.Name.Value ?? "Unknown Round",
Font = OsuFont.Torus.With(size: 26, weight: FontWeight.SemiBold)
},