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https://github.com/osukey/osukey.git
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Merge branch 'master' into update-inspectcode-version
This commit is contained in:
@ -5,16 +5,15 @@ using System;
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using System.IO;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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using NUnit.Framework;
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using osu.Framework.Platform;
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using osu.Game.IPC;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions;
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using osu.Framework.Logging;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.Formats;
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using osu.Game.IO;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Tests.Resources;
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@ -22,6 +21,7 @@ using SharpCompress.Archives;
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using SharpCompress.Archives.Zip;
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using SharpCompress.Common;
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using SharpCompress.Writers.Zip;
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using FileInfo = System.IO.FileInfo;
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namespace osu.Game.Tests.Beatmaps.IO
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{
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@ -93,6 +93,166 @@ namespace osu.Game.Tests.Beatmaps.IO
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}
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}
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[Test]
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public async Task TestImportThenImportWithReZip()
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{
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using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestImportThenImportWithReZip)))
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{
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try
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{
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var osu = loadOsu(host);
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var temp = TestResources.GetTestBeatmapForImport();
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string extractedFolder = $"{temp}_extracted";
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Directory.CreateDirectory(extractedFolder);
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try
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{
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var imported = await LoadOszIntoOsu(osu);
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string hashBefore = hashFile(temp);
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using (var zip = ZipArchive.Open(temp))
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zip.WriteToDirectory(extractedFolder);
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using (var zip = ZipArchive.Create())
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{
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zip.AddAllFromDirectory(extractedFolder);
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zip.SaveTo(temp, new ZipWriterOptions(CompressionType.Deflate));
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}
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// zip files differ because different compression or encoder.
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Assert.AreNotEqual(hashBefore, hashFile(temp));
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var importedSecondTime = await osu.Dependencies.Get<BeatmapManager>().Import(temp);
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ensureLoaded(osu);
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// but contents doesn't, so existing should still be used.
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Assert.IsTrue(imported.ID == importedSecondTime.ID);
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Assert.IsTrue(imported.Beatmaps.First().ID == importedSecondTime.Beatmaps.First().ID);
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}
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finally
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{
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Directory.Delete(extractedFolder, true);
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}
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}
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finally
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{
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host.Exit();
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}
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}
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}
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private string hashFile(string filename)
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{
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using (var s = File.OpenRead(filename))
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return s.ComputeMD5Hash();
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}
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[Test]
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public async Task TestImportThenImportWithChangedFile()
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{
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using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestImportThenImportWithChangedFile)))
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{
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try
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{
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var osu = loadOsu(host);
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var temp = TestResources.GetTestBeatmapForImport();
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string extractedFolder = $"{temp}_extracted";
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Directory.CreateDirectory(extractedFolder);
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try
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{
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var imported = await LoadOszIntoOsu(osu);
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using (var zip = ZipArchive.Open(temp))
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zip.WriteToDirectory(extractedFolder);
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// arbitrary write to non-hashed file
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using (var sw = new FileInfo(Directory.GetFiles(extractedFolder, "*.mp3").First()).AppendText())
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sw.WriteLine("text");
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using (var zip = ZipArchive.Create())
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{
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zip.AddAllFromDirectory(extractedFolder);
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zip.SaveTo(temp, new ZipWriterOptions(CompressionType.Deflate));
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}
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var importedSecondTime = await osu.Dependencies.Get<BeatmapManager>().Import(temp);
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ensureLoaded(osu);
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// check the newly "imported" beatmap is not the original.
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Assert.IsTrue(imported.ID != importedSecondTime.ID);
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Assert.IsTrue(imported.Beatmaps.First().ID != importedSecondTime.Beatmaps.First().ID);
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}
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finally
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{
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Directory.Delete(extractedFolder, true);
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}
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}
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finally
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{
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host.Exit();
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}
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}
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}
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[Test]
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public async Task TestImportThenImportWithDifferentFilename()
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{
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using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestImportThenImportWithDifferentFilename)))
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{
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try
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{
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var osu = loadOsu(host);
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var temp = TestResources.GetTestBeatmapForImport();
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string extractedFolder = $"{temp}_extracted";
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Directory.CreateDirectory(extractedFolder);
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try
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{
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var imported = await LoadOszIntoOsu(osu);
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using (var zip = ZipArchive.Open(temp))
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zip.WriteToDirectory(extractedFolder);
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// change filename
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var firstFile = new FileInfo(Directory.GetFiles(extractedFolder).First());
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firstFile.MoveTo(Path.Combine(firstFile.DirectoryName, $"{firstFile.Name}-changed{firstFile.Extension}"));
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using (var zip = ZipArchive.Create())
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{
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zip.AddAllFromDirectory(extractedFolder);
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zip.SaveTo(temp, new ZipWriterOptions(CompressionType.Deflate));
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}
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var importedSecondTime = await osu.Dependencies.Get<BeatmapManager>().Import(temp);
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ensureLoaded(osu);
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// check the newly "imported" beatmap is not the original.
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Assert.IsTrue(imported.ID != importedSecondTime.ID);
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Assert.IsTrue(imported.Beatmaps.First().ID != importedSecondTime.Beatmaps.First().ID);
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}
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finally
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{
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Directory.Delete(extractedFolder, true);
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}
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}
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finally
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{
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host.Exit();
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}
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}
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}
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[Test]
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public async Task TestImportCorruptThenImport()
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{
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@ -212,37 +372,6 @@ namespace osu.Game.Tests.Beatmaps.IO
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}
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}
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[Test]
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public async Task TestImportThenImportDifferentHash()
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{
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// unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
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using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestImportThenImportDifferentHash)))
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{
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try
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{
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var osu = loadOsu(host);
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var manager = osu.Dependencies.Get<BeatmapManager>();
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var imported = await LoadOszIntoOsu(osu);
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imported.Hash += "-changed";
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manager.Update(imported);
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var importedSecondTime = await LoadOszIntoOsu(osu);
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Assert.IsTrue(imported.ID != importedSecondTime.ID);
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Assert.IsTrue(imported.Beatmaps.First().ID < importedSecondTime.Beatmaps.First().ID);
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// only one beatmap will exist as the online set ID matched, causing purging of the first import.
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checkBeatmapSetCount(osu, 1);
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}
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finally
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{
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host.Exit();
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}
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}
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}
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[Test]
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public async Task TestImportThenDeleteThenImport()
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{
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@ -599,23 +728,17 @@ namespace osu.Game.Tests.Beatmaps.IO
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await osu.Dependencies.Get<BeatmapManager>().Import(temp);
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BeatmapSetInfo setToUpdate = manager.GetAllUsableBeatmapSets()[0];
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var beatmapInfo = setToUpdate.Beatmaps.First(b => b.RulesetID == 0);
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Beatmap beatmapToUpdate = (Beatmap)manager.GetWorkingBeatmap(setToUpdate.Beatmaps.First(b => b.RulesetID == 0)).Beatmap;
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BeatmapSetFileInfo fileToUpdate = setToUpdate.Files.First(f => beatmapToUpdate.BeatmapInfo.Path.Contains(f.Filename));
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using (var stream = new MemoryStream())
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{
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using (var writer = new StreamWriter(stream, Encoding.UTF8, 1024, true))
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{
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beatmapToUpdate.HitObjects.Clear();
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beatmapToUpdate.HitObjects.Add(new HitCircle { StartTime = 5000 });
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string oldMd5Hash = beatmapToUpdate.BeatmapInfo.MD5Hash;
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new LegacyBeatmapEncoder(beatmapToUpdate).Encode(writer);
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}
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beatmapToUpdate.HitObjects.Clear();
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beatmapToUpdate.HitObjects.Add(new HitCircle { StartTime = 5000 });
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stream.Seek(0, SeekOrigin.Begin);
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manager.UpdateFile(setToUpdate, fileToUpdate, stream);
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}
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manager.Save(beatmapInfo, beatmapToUpdate);
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// Check that the old file reference has been removed
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Assert.That(manager.QueryBeatmapSet(s => s.ID == setToUpdate.ID).Files.All(f => f.ID != fileToUpdate.ID));
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@ -624,6 +747,7 @@ namespace osu.Game.Tests.Beatmaps.IO
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Beatmap updatedBeatmap = (Beatmap)manager.GetWorkingBeatmap(manager.QueryBeatmap(b => b.ID == beatmapToUpdate.BeatmapInfo.ID)).Beatmap;
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Assert.That(updatedBeatmap.HitObjects.Count, Is.EqualTo(1));
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Assert.That(updatedBeatmap.HitObjects[0].StartTime, Is.EqualTo(5000));
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Assert.That(updatedBeatmap.BeatmapInfo.MD5Hash, Is.Not.EqualTo(oldMd5Hash));
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}
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finally
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{
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