Merge branch 'master' into update-inspectcode-version

This commit is contained in:
smoogipoo
2020-06-09 20:12:39 +09:00
49 changed files with 1115 additions and 204 deletions

View File

@ -5,16 +5,15 @@ using System;
using System.IO;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using NUnit.Framework;
using osu.Framework.Platform;
using osu.Game.IPC;
using osu.Framework.Allocation;
using osu.Framework.Extensions;
using osu.Framework.Logging;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Formats;
using osu.Game.IO;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Tests.Resources;
@ -22,6 +21,7 @@ using SharpCompress.Archives;
using SharpCompress.Archives.Zip;
using SharpCompress.Common;
using SharpCompress.Writers.Zip;
using FileInfo = System.IO.FileInfo;
namespace osu.Game.Tests.Beatmaps.IO
{
@ -93,6 +93,166 @@ namespace osu.Game.Tests.Beatmaps.IO
}
}
[Test]
public async Task TestImportThenImportWithReZip()
{
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestImportThenImportWithReZip)))
{
try
{
var osu = loadOsu(host);
var temp = TestResources.GetTestBeatmapForImport();
string extractedFolder = $"{temp}_extracted";
Directory.CreateDirectory(extractedFolder);
try
{
var imported = await LoadOszIntoOsu(osu);
string hashBefore = hashFile(temp);
using (var zip = ZipArchive.Open(temp))
zip.WriteToDirectory(extractedFolder);
using (var zip = ZipArchive.Create())
{
zip.AddAllFromDirectory(extractedFolder);
zip.SaveTo(temp, new ZipWriterOptions(CompressionType.Deflate));
}
// zip files differ because different compression or encoder.
Assert.AreNotEqual(hashBefore, hashFile(temp));
var importedSecondTime = await osu.Dependencies.Get<BeatmapManager>().Import(temp);
ensureLoaded(osu);
// but contents doesn't, so existing should still be used.
Assert.IsTrue(imported.ID == importedSecondTime.ID);
Assert.IsTrue(imported.Beatmaps.First().ID == importedSecondTime.Beatmaps.First().ID);
}
finally
{
Directory.Delete(extractedFolder, true);
}
}
finally
{
host.Exit();
}
}
}
private string hashFile(string filename)
{
using (var s = File.OpenRead(filename))
return s.ComputeMD5Hash();
}
[Test]
public async Task TestImportThenImportWithChangedFile()
{
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestImportThenImportWithChangedFile)))
{
try
{
var osu = loadOsu(host);
var temp = TestResources.GetTestBeatmapForImport();
string extractedFolder = $"{temp}_extracted";
Directory.CreateDirectory(extractedFolder);
try
{
var imported = await LoadOszIntoOsu(osu);
using (var zip = ZipArchive.Open(temp))
zip.WriteToDirectory(extractedFolder);
// arbitrary write to non-hashed file
using (var sw = new FileInfo(Directory.GetFiles(extractedFolder, "*.mp3").First()).AppendText())
sw.WriteLine("text");
using (var zip = ZipArchive.Create())
{
zip.AddAllFromDirectory(extractedFolder);
zip.SaveTo(temp, new ZipWriterOptions(CompressionType.Deflate));
}
var importedSecondTime = await osu.Dependencies.Get<BeatmapManager>().Import(temp);
ensureLoaded(osu);
// check the newly "imported" beatmap is not the original.
Assert.IsTrue(imported.ID != importedSecondTime.ID);
Assert.IsTrue(imported.Beatmaps.First().ID != importedSecondTime.Beatmaps.First().ID);
}
finally
{
Directory.Delete(extractedFolder, true);
}
}
finally
{
host.Exit();
}
}
}
[Test]
public async Task TestImportThenImportWithDifferentFilename()
{
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestImportThenImportWithDifferentFilename)))
{
try
{
var osu = loadOsu(host);
var temp = TestResources.GetTestBeatmapForImport();
string extractedFolder = $"{temp}_extracted";
Directory.CreateDirectory(extractedFolder);
try
{
var imported = await LoadOszIntoOsu(osu);
using (var zip = ZipArchive.Open(temp))
zip.WriteToDirectory(extractedFolder);
// change filename
var firstFile = new FileInfo(Directory.GetFiles(extractedFolder).First());
firstFile.MoveTo(Path.Combine(firstFile.DirectoryName, $"{firstFile.Name}-changed{firstFile.Extension}"));
using (var zip = ZipArchive.Create())
{
zip.AddAllFromDirectory(extractedFolder);
zip.SaveTo(temp, new ZipWriterOptions(CompressionType.Deflate));
}
var importedSecondTime = await osu.Dependencies.Get<BeatmapManager>().Import(temp);
ensureLoaded(osu);
// check the newly "imported" beatmap is not the original.
Assert.IsTrue(imported.ID != importedSecondTime.ID);
Assert.IsTrue(imported.Beatmaps.First().ID != importedSecondTime.Beatmaps.First().ID);
}
finally
{
Directory.Delete(extractedFolder, true);
}
}
finally
{
host.Exit();
}
}
}
[Test]
public async Task TestImportCorruptThenImport()
{
@ -212,37 +372,6 @@ namespace osu.Game.Tests.Beatmaps.IO
}
}
[Test]
public async Task TestImportThenImportDifferentHash()
{
// unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestImportThenImportDifferentHash)))
{
try
{
var osu = loadOsu(host);
var manager = osu.Dependencies.Get<BeatmapManager>();
var imported = await LoadOszIntoOsu(osu);
imported.Hash += "-changed";
manager.Update(imported);
var importedSecondTime = await LoadOszIntoOsu(osu);
Assert.IsTrue(imported.ID != importedSecondTime.ID);
Assert.IsTrue(imported.Beatmaps.First().ID < importedSecondTime.Beatmaps.First().ID);
// only one beatmap will exist as the online set ID matched, causing purging of the first import.
checkBeatmapSetCount(osu, 1);
}
finally
{
host.Exit();
}
}
}
[Test]
public async Task TestImportThenDeleteThenImport()
{
@ -599,23 +728,17 @@ namespace osu.Game.Tests.Beatmaps.IO
await osu.Dependencies.Get<BeatmapManager>().Import(temp);
BeatmapSetInfo setToUpdate = manager.GetAllUsableBeatmapSets()[0];
var beatmapInfo = setToUpdate.Beatmaps.First(b => b.RulesetID == 0);
Beatmap beatmapToUpdate = (Beatmap)manager.GetWorkingBeatmap(setToUpdate.Beatmaps.First(b => b.RulesetID == 0)).Beatmap;
BeatmapSetFileInfo fileToUpdate = setToUpdate.Files.First(f => beatmapToUpdate.BeatmapInfo.Path.Contains(f.Filename));
using (var stream = new MemoryStream())
{
using (var writer = new StreamWriter(stream, Encoding.UTF8, 1024, true))
{
beatmapToUpdate.HitObjects.Clear();
beatmapToUpdate.HitObjects.Add(new HitCircle { StartTime = 5000 });
string oldMd5Hash = beatmapToUpdate.BeatmapInfo.MD5Hash;
new LegacyBeatmapEncoder(beatmapToUpdate).Encode(writer);
}
beatmapToUpdate.HitObjects.Clear();
beatmapToUpdate.HitObjects.Add(new HitCircle { StartTime = 5000 });
stream.Seek(0, SeekOrigin.Begin);
manager.UpdateFile(setToUpdate, fileToUpdate, stream);
}
manager.Save(beatmapInfo, beatmapToUpdate);
// Check that the old file reference has been removed
Assert.That(manager.QueryBeatmapSet(s => s.ID == setToUpdate.ID).Files.All(f => f.ID != fileToUpdate.ID));
@ -624,6 +747,7 @@ namespace osu.Game.Tests.Beatmaps.IO
Beatmap updatedBeatmap = (Beatmap)manager.GetWorkingBeatmap(manager.QueryBeatmap(b => b.ID == beatmapToUpdate.BeatmapInfo.ID)).Beatmap;
Assert.That(updatedBeatmap.HitObjects.Count, Is.EqualTo(1));
Assert.That(updatedBeatmap.HitObjects[0].StartTime, Is.EqualTo(5000));
Assert.That(updatedBeatmap.BeatmapInfo.MD5Hash, Is.Not.EqualTo(oldMd5Hash));
}
finally
{