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Update with new r# inspections
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@ -69,7 +69,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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createNew(h => h.OnLoadComplete += _ => initialAlpha = hideTarget.Alpha);
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AddUntilStep("wait for load", () => hudOverlay.IsAlive);
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AddAssert("initial alpha was less than 1", () => initialAlpha != null && initialAlpha < 1);
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AddAssert("initial alpha was less than 1", () => initialAlpha < 1);
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}
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[Test]
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