Restructure

This commit is contained in:
Dean Herbert
2019-02-11 19:11:34 +09:00
parent e2e615cc5c
commit 88ffc78103
16 changed files with 243 additions and 323 deletions

View File

@ -3,14 +3,10 @@
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Online.Multiplayer;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osu.Game.Users;
namespace osu.Game.Screens.Multi
@ -35,6 +31,9 @@ namespace osu.Game.Screens.Multi
[Resolved(typeof(Room))]
protected BindableList<PlaylistItem> Playlist { get; private set; }
[Resolved(typeof(Room))]
protected Bindable<PlaylistItem> CurrentItem { get; private set; }
[Resolved(typeof(Room))]
protected Bindable<IEnumerable<User>> Participants { get; private set; }
@ -52,35 +51,5 @@ namespace osu.Game.Screens.Multi
[Resolved(typeof(Room))]
protected Bindable<TimeSpan> Duration { get; private set; }
private readonly Bindable<BeatmapInfo> currentBeatmap = new Bindable<BeatmapInfo>();
protected IBindable<BeatmapInfo> CurrentBeatmap => currentBeatmap;
private readonly Bindable<IEnumerable<Mod>> currentMods = new Bindable<IEnumerable<Mod>>();
protected IBindable<IEnumerable<Mod>> CurrentMods => currentMods;
private readonly Bindable<RulesetInfo> currentRuleset = new Bindable<RulesetInfo>();
protected IBindable<RulesetInfo> CurrentRuleset => currentRuleset;
protected override void LoadComplete()
{
base.LoadComplete();
Playlist.ItemsAdded += _ => updatePlaylist();
Playlist.ItemsRemoved += _ => updatePlaylist();
updatePlaylist();
}
private void updatePlaylist()
{
// Todo: We only ever have one playlist item for now. In the future, this will be user-settable
var playlistItem = Playlist.FirstOrDefault();
currentBeatmap.Value = playlistItem?.Beatmap;
currentMods.Value = playlistItem?.RequiredMods ?? Enumerable.Empty<Mod>();
currentRuleset.Value = playlistItem?.Ruleset;
}
}
}