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Update EndsWith usages
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@ -30,7 +30,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
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{
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private static readonly DllResourceStore beatmaps_resource_store = TestResources.GetStore();
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private static IEnumerable<string> allBeatmaps = beatmaps_resource_store.GetAvailableResources().Where(res => res.EndsWith(".osu"));
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private static IEnumerable<string> allBeatmaps = beatmaps_resource_store.GetAvailableResources().Where(res => res.EndsWith(".osu", StringComparison.Ordinal));
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[TestCaseSource(nameof(allBeatmaps))]
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public void TestEncodeDecodeStability(string name)
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@ -394,7 +394,7 @@ namespace osu.Game.Tests.Visual.SongSelect
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AddStep("Sort by author", () => carousel.Filter(new FilterCriteria { Sort = SortMode.Author }, false));
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AddAssert("Check zzzzz is at bottom", () => carousel.BeatmapSets.Last().Metadata.AuthorString == "zzzzz");
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AddStep("Sort by artist", () => carousel.Filter(new FilterCriteria { Sort = SortMode.Artist }, false));
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AddAssert($"Check #{set_count} is at bottom", () => carousel.BeatmapSets.Last().Metadata.Title.EndsWith($"#{set_count}!"));
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AddAssert($"Check #{set_count} is at bottom", () => carousel.BeatmapSets.Last().Metadata.Title.EndsWith($"#{set_count}!", StringComparison.Ordinal));
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}
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[Test]
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@ -1,6 +1,7 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.IO;
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using System.Linq;
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using osu.Framework.Audio;
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@ -59,7 +60,7 @@ namespace osu.Game.Tests
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get
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{
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using (var reader = getZipReader())
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return reader.Filenames.First(f => f.EndsWith(".mp3"));
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return reader.Filenames.First(f => f.EndsWith(".mp3", StringComparison.Ordinal));
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}
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}
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@ -73,7 +74,7 @@ namespace osu.Game.Tests
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protected override Beatmap CreateBeatmap()
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{
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using (var reader = getZipReader())
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using (var beatmapStream = reader.GetStream(reader.Filenames.First(f => f.EndsWith(".osu"))))
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using (var beatmapStream = reader.GetStream(reader.Filenames.First(f => f.EndsWith(".osu", StringComparison.Ordinal))))
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using (var beatmapReader = new LineBufferedReader(beatmapStream))
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return Decoder.GetDecoder<Beatmap>(beatmapReader).Decode(beatmapReader);
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}
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