Fix input doesn't take original drawable modifications into account

This commit is contained in:
Andrei Zavatski
2022-12-12 15:10:03 +03:00
parent b0d475cd8b
commit 890dd9cd06
3 changed files with 39 additions and 2 deletions

View File

@ -61,7 +61,7 @@ namespace osu.Game.Graphics.UserInterface
protected override Container<Drawable> Content { get; }
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => Content.ReceivePositionalInputAt(screenSpacePos);
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => base.ReceivePositionalInputAt(screenSpacePos) && Content.ReceivePositionalInputAt(screenSpacePos);
protected Box Hover;
protected Box Background;