Fix CI issue

This commit is contained in:
Dean Herbert 2017-11-20 11:32:20 +09:00
parent 492120e88c
commit 8919e98d13

View File

@ -484,11 +484,7 @@ namespace osu.Game.Beatmaps
metadata = BeatmapDecoder.GetDecoder(stream).Decode(stream).Metadata; metadata = BeatmapDecoder.GetDecoder(stream).Decode(stream).Metadata;
// check if a set already exists with the same online id. // check if a set already exists with the same online id.
beatmapSet = beatmaps.BeatmapSets.FirstOrDefault(b => b.OnlineBeatmapSetID == metadata.OnlineBeatmapSetID); beatmapSet = beatmaps.BeatmapSets.FirstOrDefault(b => b.OnlineBeatmapSetID == metadata.OnlineBeatmapSetID) ?? new BeatmapSetInfo
if (beatmapSet == null)
{
beatmapSet = new BeatmapSetInfo
{ {
OnlineBeatmapSetID = metadata.OnlineBeatmapSetID, OnlineBeatmapSetID = metadata.OnlineBeatmapSetID,
Beatmaps = new List<BeatmapInfo>(), Beatmaps = new List<BeatmapInfo>(),
@ -496,7 +492,6 @@ namespace osu.Game.Beatmaps
Files = fileInfos, Files = fileInfos,
Metadata = metadata Metadata = metadata
}; };
}
var mapNames = reader.Filenames.Where(f => f.EndsWith(".osu")); var mapNames = reader.Filenames.Where(f => f.EndsWith(".osu"));