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Apply class renaming
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Overlays;
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using osu.Game.Overlays.BeatmapListing;
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using osuTK;
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namespace osu.Game.Tests.Visual.UserInterface
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{
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public class TestSceneBeatmapListingSortTabControl : OsuTestScene
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{
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(OverlaySortTabControl<>),
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};
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[Cached]
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private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
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public TestSceneBeatmapListingSortTabControl()
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{
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BeatmapListingSortTabControl control;
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OsuSpriteText current;
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OsuSpriteText direction;
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Add(control = new BeatmapListingSortTabControl
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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});
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Add(new FillFlowContainer
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{
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(0, 5),
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Children = new Drawable[]
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{
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current = new OsuSpriteText(),
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direction = new OsuSpriteText()
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}
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});
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control.SortDirection.BindValueChanged(sortDirection => direction.Text = $"Sort direction: {sortDirection.NewValue}", true);
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control.Current.BindValueChanged(criteria => current.Text = $"Criteria: {criteria.NewValue}", true);
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}
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}
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}
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